| YoungGodKarl vs Jin | 58–36 | 61.70% |
| YoungGodKarl vs Heihachi | 50–38 | 56.82% |
| YoungGodKarl vs Kazuya | 33–27 | 55.00% |
| YoungGodKarl vs Bryan | 36–23 | 61.02% |
| YoungGodKarl vs Reina | 33–19 | 63.46% |
| YoungGodKarl vs King | 24–24 | 50.00% |
| YoungGodKarl vs Devil Jin | 29–17 | 63.04% |
| YoungGodKarl vs Hwoarang | 25–19 | 56.82% |
| YoungGodKarl vs Yoshimitsu | 26–13 | 66.67% |
| YoungGodKarl vs Law | 18–20 | 47.37% |
| YoungGodKarl vs Dragunov | 24–13 | 64.86% |
| YoungGodKarl vs Lee | 21–16 | 56.76% |
| YoungGodKarl vs Clive | 20–15 | 57.14% |
| YoungGodKarl vs Asuka | 19–14 | 57.58% |
| YoungGodKarl vs Xiaoyu | 19–13 | 59.38% |
| YoungGodKarl vs Steve | 16–16 | 50.00% |
| YoungGodKarl vs Azucena | 15–15 | 50.00% |
| YoungGodKarl vs Claudio | 15–12 | 55.56% |
| YoungGodKarl vs Anna | 14–13 | 51.85% |
| YoungGodKarl vs Lili | 11–15 | 42.31% |
| YoungGodKarl vs Lidia | 14–8 | 63.64% |
| YoungGodKarl vs Raven | 16–5 | 76.19% |
| YoungGodKarl vs Feng | 13–6 | 68.42% |
| YoungGodKarl vs Paul | 11–7 | 61.11% |
| YoungGodKarl vs Alisa | 11–6 | 64.71% |
| YoungGodKarl vs Shaheen | 7–9 | 43.75% |
| YoungGodKarl vs Jack-8 | 5–10 | 33.33% |
| YoungGodKarl vs Lars | 3–10 | 23.08% |
| YoungGodKarl vs Leo | 6–6 | 50.00% |
| YoungGodKarl vs Nina | 11–1 | 91.67% |
| YoungGodKarl vs Zafina | 5–7 | 41.67% |
| YoungGodKarl vs Leroy | 5–7 | 41.67% |
| YoungGodKarl vs Kuma | 5–4 | 55.56% |
| YoungGodKarl vs Victor | 5–4 | 55.56% |
| YoungGodKarl vs Eddy | 1–7 | 12.50% |
| YoungGodKarl vs Jun | 5–2 | 71.43% |
| YoungGodKarl vs Panda | 3–1 | 75.00% |
| YoungGodKarl vs Fahkumram | 1–1 | 50.00% |
| YoungGodKarl vs Armor King | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.