| MattaGhiaZ vs Jin | 155–146 | 51.50% |
| MattaGhiaZ vs Kazuya | 158–140 | 53.02% |
| MattaGhiaZ vs King | 133–135 | 49.63% |
| MattaGhiaZ vs Hwoarang | 127–123 | 50.80% |
| MattaGhiaZ vs Bryan | 84–130 | 39.25% |
| MattaGhiaZ vs Reina | 111–81 | 57.81% |
| MattaGhiaZ vs Law | 107–83 | 56.32% |
| MattaGhiaZ vs Steve | 77–90 | 46.11% |
| MattaGhiaZ vs Paul | 81–74 | 52.26% |
| MattaGhiaZ vs Yoshimitsu | 75–80 | 48.39% |
| MattaGhiaZ vs Dragunov | 50–85 | 37.04% |
| MattaGhiaZ vs Lili | 56–70 | 44.44% |
| MattaGhiaZ vs Lee | 49–66 | 42.61% |
| MattaGhiaZ vs Eddy | 42–68 | 38.18% |
| MattaGhiaZ vs Devil Jin | 44–58 | 43.14% |
| MattaGhiaZ vs Feng | 43–59 | 42.16% |
| MattaGhiaZ vs Alisa | 55–45 | 55.00% |
| MattaGhiaZ vs Asuka | 39–58 | 40.21% |
| MattaGhiaZ vs Xiaoyu | 44–43 | 50.57% |
| MattaGhiaZ vs Jun | 43–43 | 50.00% |
| MattaGhiaZ vs Nina | 38–46 | 45.24% |
| MattaGhiaZ vs Lars | 38–44 | 46.34% |
| MattaGhiaZ vs Azucena | 35–47 | 42.68% |
| MattaGhiaZ vs Jack-8 | 30–38 | 44.12% |
| MattaGhiaZ vs Leroy | 28–36 | 43.75% |
| MattaGhiaZ vs Victor | 28–34 | 45.16% |
| MattaGhiaZ vs Leo | 24–29 | 45.28% |
| MattaGhiaZ vs Lidia | 22–28 | 44.00% |
| MattaGhiaZ vs Claudio | 22–27 | 44.90% |
| MattaGhiaZ vs Raven | 18–30 | 37.50% |
| MattaGhiaZ vs Heihachi | 20–27 | 42.55% |
| MattaGhiaZ vs Zafina | 12–28 | 30.00% |
| MattaGhiaZ vs Shaheen | 9–24 | 27.27% |
| MattaGhiaZ vs Kuma | 12–15 | 44.44% |
| MattaGhiaZ vs Panda | 9–15 | 37.50% |
| MattaGhiaZ vs Clive | 10–5 | 66.67% |
| MattaGhiaZ vs Anna | 6–7 | 46.15% |
| MattaGhiaZ vs Armor King | 3–2 | 60.00% |
| MattaGhiaZ vs Fahkumram | 2–2 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.