| Rubely_Sinto vs Jin | 35–27 | 56.45% |
| Rubely_Sinto vs Hwoarang | 35–20 | 63.64% |
| Rubely_Sinto vs King | 26–25 | 50.98% |
| Rubely_Sinto vs Law | 27–19 | 58.70% |
| Rubely_Sinto vs Eddy | 15–26 | 36.59% |
| Rubely_Sinto vs Lili | 19–15 | 55.88% |
| Rubely_Sinto vs Reina | 17–17 | 50.00% |
| Rubely_Sinto vs Kazuya | 14–18 | 43.75% |
| Rubely_Sinto vs Bryan | 15–14 | 51.72% |
| Rubely_Sinto vs Jun | 14–12 | 53.85% |
| Rubely_Sinto vs Paul | 13–11 | 54.17% |
| Rubely_Sinto vs Yoshimitsu | 8–12 | 40.00% |
| Rubely_Sinto vs Nina | 10–9 | 52.63% |
| Rubely_Sinto vs Victor | 6–13 | 31.58% |
| Rubely_Sinto vs Steve | 10–8 | 55.56% |
| Rubely_Sinto vs Asuka | 10–8 | 55.56% |
| Rubely_Sinto vs Lars | 5–12 | 29.41% |
| Rubely_Sinto vs Dragunov | 7–9 | 43.75% |
| Rubely_Sinto vs Alisa | 6–9 | 40.00% |
| Rubely_Sinto vs Devil Jin | 6–7 | 46.15% |
| Rubely_Sinto vs Jack-8 | 4–8 | 33.33% |
| Rubely_Sinto vs Lee | 8–4 | 66.67% |
| Rubely_Sinto vs Azucena | 8–4 | 66.67% |
| Rubely_Sinto vs Armor King | 4–8 | 33.33% |
| Rubely_Sinto vs Feng | 4–7 | 36.36% |
| Rubely_Sinto vs Heihachi | 5–5 | 50.00% |
| Rubely_Sinto vs Xiaoyu | 1–7 | 12.50% |
| Rubely_Sinto vs Leroy | 5–3 | 62.50% |
| Rubely_Sinto vs Lidia | 5–2 | 71.43% |
| Rubely_Sinto vs Clive | 5–2 | 71.43% |
| Rubely_Sinto vs Claudio | 4–2 | 66.67% |
| Rubely_Sinto vs Kuma | 3–3 | 50.00% |
| Rubely_Sinto vs Fahkumram | 4–2 | 66.67% |
| Rubely_Sinto vs Raven | 1–4 | 20.00% |
| Rubely_Sinto vs Leo | 4–0 | 100.00% |
| Rubely_Sinto vs Anna | 2–2 | 50.00% |
| Rubely_Sinto vs Shaheen | 1–1 | 50.00% |
| Rubely_Sinto vs Panda | 2–0 | 100.00% |
| Rubely_Sinto vs Zafina | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.