| mongo madness vs King | 57–68 | 45.60% |
| mongo madness vs Reina | 68–52 | 56.67% |
| mongo madness vs Jin | 28–79 | 26.17% |
| mongo madness vs Kazuya | 30–70 | 30.00% |
| mongo madness vs Dragunov | 32–52 | 38.10% |
| mongo madness vs Steve | 30–44 | 40.54% |
| mongo madness vs Hwoarang | 30–42 | 41.67% |
| mongo madness vs Bryan | 30–41 | 42.25% |
| mongo madness vs Heihachi | 37–34 | 52.11% |
| mongo madness vs Law | 36–31 | 53.73% |
| mongo madness vs Azucena | 19–43 | 30.65% |
| mongo madness vs Lars | 21–39 | 35.00% |
| mongo madness vs Lee | 30–29 | 50.85% |
| mongo madness vs Eddy | 10–46 | 17.86% |
| mongo madness vs Jun | 21–34 | 38.18% |
| mongo madness vs Nina | 27–23 | 54.00% |
| mongo madness vs Yoshimitsu | 20–28 | 41.67% |
| mongo madness vs Victor | 14–31 | 31.11% |
| mongo madness vs Lili | 17–27 | 38.64% |
| mongo madness vs Asuka | 16–22 | 42.11% |
| mongo madness vs Xiaoyu | 13–22 | 37.14% |
| mongo madness vs Devil Jin | 8–26 | 23.53% |
| mongo madness vs Feng | 14–19 | 42.42% |
| mongo madness vs Jack-8 | 8–24 | 25.00% |
| mongo madness vs Alisa | 16–16 | 50.00% |
| mongo madness vs Lidia | 17–15 | 53.12% |
| mongo madness vs Leo | 12–14 | 46.15% |
| mongo madness vs Claudio | 13–13 | 50.00% |
| mongo madness vs Paul | 11–14 | 44.00% |
| mongo madness vs Clive | 9–16 | 36.00% |
| mongo madness vs Kuma | 10–13 | 43.48% |
| mongo madness vs Raven | 4–15 | 21.05% |
| mongo madness vs Shaheen | 6–11 | 35.29% |
| mongo madness vs Zafina | 3–10 | 23.08% |
| mongo madness vs Leroy | 7–6 | 53.85% |
| mongo madness vs Panda | 6–4 | 60.00% |
| mongo madness vs Anna | 4–3 | 57.14% |
| mongo madness vs Fahkumram | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.