| Kuroda101 vs King | 259–272 | 48.78% |
| Kuroda101 vs Bryan | 214–193 | 52.58% |
| Kuroda101 vs Paul | 214–155 | 57.99% |
| Kuroda101 vs Kazuya | 201–141 | 58.77% |
| Kuroda101 vs Jin | 147–185 | 44.28% |
| Kuroda101 vs Law | 156–157 | 49.84% |
| Kuroda101 vs Dragunov | 150–157 | 48.86% |
| Kuroda101 vs Hwoarang | 158–103 | 60.54% |
| Kuroda101 vs Heihachi | 97–96 | 50.26% |
| Kuroda101 vs Devil Jin | 107–85 | 55.73% |
| Kuroda101 vs Yoshimitsu | 87–92 | 48.60% |
| Kuroda101 vs Azucena | 87–70 | 55.41% |
| Kuroda101 vs Reina | 77–74 | 50.99% |
| Kuroda101 vs Alisa | 68–77 | 46.90% |
| Kuroda101 vs Victor | 64–76 | 45.71% |
| Kuroda101 vs Jack-8 | 56–83 | 40.29% |
| Kuroda101 vs Steve | 62–76 | 44.93% |
| Kuroda101 vs Lee | 59–73 | 44.70% |
| Kuroda101 vs Feng | 60–71 | 45.80% |
| Kuroda101 vs Eddy | 48–82 | 36.92% |
| Kuroda101 vs Nina | 67–58 | 53.60% |
| Kuroda101 vs Lars | 49–69 | 41.53% |
| Kuroda101 vs Claudio | 57–59 | 49.14% |
| Kuroda101 vs Clive | 41–68 | 37.61% |
| Kuroda101 vs Jun | 41–44 | 48.24% |
| Kuroda101 vs Leroy | 40–39 | 50.63% |
| Kuroda101 vs Lili | 30–45 | 40.00% |
| Kuroda101 vs Shaheen | 30–41 | 42.25% |
| Kuroda101 vs Asuka | 23–43 | 34.85% |
| Kuroda101 vs Xiaoyu | 32–28 | 53.33% |
| Kuroda101 vs Raven | 24–29 | 45.28% |
| Kuroda101 vs Armor King | 29–22 | 56.86% |
| Kuroda101 vs Anna | 24–25 | 48.98% |
| Kuroda101 vs Zafina | 26–22 | 54.17% |
| Kuroda101 vs Leo | 17–21 | 44.74% |
| Kuroda101 vs Lidia | 17–20 | 45.95% |
| Kuroda101 vs Kuma | 9–19 | 32.14% |
| Kuroda101 vs Panda | 6–15 | 28.57% |
| Kuroda101 vs Fahkumram | 8–9 | 47.06% |
| Kuroda101 vs Miary Zo | 0–6 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.