| DjPowerSurge vs Kazuya | 52–65 | 44.44% |
| DjPowerSurge vs King | 51–53 | 49.04% |
| DjPowerSurge vs Steve | 47–46 | 50.54% |
| DjPowerSurge vs Jin | 41–48 | 46.07% |
| DjPowerSurge vs Reina | 46–38 | 54.76% |
| DjPowerSurge vs Bryan | 45–27 | 62.50% |
| DjPowerSurge vs Hwoarang | 27–39 | 40.91% |
| DjPowerSurge vs Yoshimitsu | 29–35 | 45.31% |
| DjPowerSurge vs Dragunov | 28–36 | 43.75% |
| DjPowerSurge vs Asuka | 31–22 | 58.49% |
| DjPowerSurge vs Lili | 26–25 | 50.98% |
| DjPowerSurge vs Azucena | 23–23 | 50.00% |
| DjPowerSurge vs Lee | 17–23 | 42.50% |
| DjPowerSurge vs Paul | 17–22 | 43.59% |
| DjPowerSurge vs Law | 18–19 | 48.65% |
| DjPowerSurge vs Devil Jin | 19–18 | 51.35% |
| DjPowerSurge vs Jun | 17–18 | 48.57% |
| DjPowerSurge vs Xiaoyu | 16–18 | 47.06% |
| DjPowerSurge vs Lars | 20–14 | 58.82% |
| DjPowerSurge vs Raven | 27–7 | 79.41% |
| DjPowerSurge vs Eddy | 18–15 | 54.55% |
| DjPowerSurge vs Victor | 17–12 | 58.62% |
| DjPowerSurge vs Heihachi | 15–13 | 53.57% |
| DjPowerSurge vs Lidia | 12–15 | 44.44% |
| DjPowerSurge vs Anna | 17–9 | 65.38% |
| DjPowerSurge vs Armor King | 11–13 | 45.83% |
| DjPowerSurge vs Leo | 10–12 | 45.45% |
| DjPowerSurge vs Nina | 9–13 | 40.91% |
| DjPowerSurge vs Feng | 10–11 | 47.62% |
| DjPowerSurge vs Alisa | 8–12 | 40.00% |
| DjPowerSurge vs Clive | 8–12 | 40.00% |
| DjPowerSurge vs Claudio | 12–6 | 66.67% |
| DjPowerSurge vs Jack-8 | 4–11 | 26.67% |
| DjPowerSurge vs Zafina | 6–9 | 40.00% |
| DjPowerSurge vs Leroy | 5–10 | 33.33% |
| DjPowerSurge vs Fahkumram | 5–7 | 41.67% |
| DjPowerSurge vs Kuma | 5–2 | 71.43% |
| DjPowerSurge vs Panda | 1–2 | 33.33% |
| DjPowerSurge vs Shaheen | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.