| TerioPunch vs King | 139–161 | 46.33% |
| TerioPunch vs Kazuya | 121–165 | 42.31% |
| TerioPunch vs Jin | 109–130 | 45.61% |
| TerioPunch vs Bryan | 87–109 | 44.39% |
| TerioPunch vs Dragunov | 75–101 | 42.61% |
| TerioPunch vs Law | 75–84 | 47.17% |
| TerioPunch vs Heihachi | 63–80 | 44.06% |
| TerioPunch vs Steve | 50–67 | 42.74% |
| TerioPunch vs Paul | 43–65 | 39.81% |
| TerioPunch vs Reina | 52–49 | 51.49% |
| TerioPunch vs Hwoarang | 58–40 | 59.18% |
| TerioPunch vs Fahkumram | 35–53 | 39.77% |
| TerioPunch vs Yoshimitsu | 37–49 | 43.02% |
| TerioPunch vs Devil Jin | 32–53 | 37.65% |
| TerioPunch vs Victor | 28–43 | 39.44% |
| TerioPunch vs Asuka | 21–36 | 36.84% |
| TerioPunch vs Armor King | 20–31 | 39.22% |
| TerioPunch vs Azucena | 24–26 | 48.00% |
| TerioPunch vs Lili | 21–26 | 44.68% |
| TerioPunch vs Alisa | 7–40 | 14.89% |
| TerioPunch vs Nina | 21–24 | 46.67% |
| TerioPunch vs Lee | 23–22 | 51.11% |
| TerioPunch vs Anna | 12–30 | 28.57% |
| TerioPunch vs Jun | 17–24 | 41.46% |
| TerioPunch vs Shaheen | 19–21 | 47.50% |
| TerioPunch vs Lidia | 19–21 | 47.50% |
| TerioPunch vs Clive | 17–22 | 43.59% |
| TerioPunch vs Lars | 9–29 | 23.68% |
| TerioPunch vs Claudio | 13–24 | 35.14% |
| TerioPunch vs Feng | 13–23 | 36.11% |
| TerioPunch vs Eddy | 14–22 | 38.89% |
| TerioPunch vs Zafina | 18–8 | 69.23% |
| TerioPunch vs Xiaoyu | 12–11 | 52.17% |
| TerioPunch vs Jack-8 | 8–12 | 40.00% |
| TerioPunch vs Kuma | 7–12 | 36.84% |
| TerioPunch vs Leroy | 10–8 | 55.56% |
| TerioPunch vs Leo | 5–11 | 31.25% |
| TerioPunch vs Raven | 4–6 | 40.00% |
| TerioPunch vs Panda | 2–4 | 33.33% |
| TerioPunch vs Miary Zo | 2–2 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.