| Hyperion889 vs Kazuya | 268–204 | 56.78% |
| Hyperion889 vs Bryan | 225–190 | 54.22% |
| Hyperion889 vs Jin | 170–165 | 50.75% |
| Hyperion889 vs King | 177–157 | 52.99% |
| Hyperion889 vs Reina | 152–168 | 47.50% |
| Hyperion889 vs Hwoarang | 167–122 | 57.79% |
| Hyperion889 vs Steve | 126–139 | 47.55% |
| Hyperion889 vs Lili | 119–129 | 47.98% |
| Hyperion889 vs Yoshimitsu | 106–135 | 43.98% |
| Hyperion889 vs Heihachi | 108–118 | 47.79% |
| Hyperion889 vs Dragunov | 94–117 | 44.55% |
| Hyperion889 vs Law | 93–113 | 45.15% |
| Hyperion889 vs Lee | 81–114 | 41.54% |
| Hyperion889 vs Devil Jin | 58–101 | 36.48% |
| Hyperion889 vs Paul | 85–72 | 54.14% |
| Hyperion889 vs Azucena | 50–100 | 33.33% |
| Hyperion889 vs Asuka | 65–79 | 45.14% |
| Hyperion889 vs Jun | 82–58 | 58.57% |
| Hyperion889 vs Eddy | 51–66 | 43.59% |
| Hyperion889 vs Lars | 46–69 | 40.00% |
| Hyperion889 vs Feng | 54–55 | 49.54% |
| Hyperion889 vs Alisa | 30–73 | 29.13% |
| Hyperion889 vs Fahkumram | 35–61 | 36.46% |
| Hyperion889 vs Victor | 43–49 | 46.74% |
| Hyperion889 vs Anna | 33–59 | 35.87% |
| Hyperion889 vs Claudio | 37–49 | 43.02% |
| Hyperion889 vs Leroy | 30–53 | 36.14% |
| Hyperion889 vs Jack-8 | 25–54 | 31.65% |
| Hyperion889 vs Leo | 36–38 | 48.65% |
| Hyperion889 vs Xiaoyu | 33–39 | 45.83% |
| Hyperion889 vs Raven | 30–38 | 44.12% |
| Hyperion889 vs Nina | 31–34 | 47.69% |
| Hyperion889 vs Clive | 17–48 | 26.15% |
| Hyperion889 vs Lidia | 33–27 | 55.00% |
| Hyperion889 vs Zafina | 30–19 | 61.22% |
| Hyperion889 vs Shaheen | 19–26 | 42.22% |
| Hyperion889 vs Kuma | 20–23 | 46.51% |
| Hyperion889 vs Armor King | 11–16 | 40.74% |
| Hyperion889 vs Miary Zo | 7–8 | 46.67% |
| Hyperion889 vs Panda | 7–5 | 58.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.