| GSI Jeonsa vs Bryan | 113–52 | 68.48% |
| GSI Jeonsa vs King | 89–57 | 60.96% |
| GSI Jeonsa vs Dragunov | 81–56 | 59.12% |
| GSI Jeonsa vs Jin | 61–55 | 52.59% |
| GSI Jeonsa vs Kazuya | 83–32 | 72.17% |
| GSI Jeonsa vs Hwoarang | 48–43 | 52.75% |
| GSI Jeonsa vs Lee | 44–42 | 51.16% |
| GSI Jeonsa vs Law | 48–35 | 57.83% |
| GSI Jeonsa vs Nina | 40–43 | 48.19% |
| GSI Jeonsa vs Yoshimitsu | 58–24 | 70.73% |
| GSI Jeonsa vs Clive | 44–32 | 57.89% |
| GSI Jeonsa vs Heihachi | 49–25 | 66.22% |
| GSI Jeonsa vs Armor King | 38–35 | 52.05% |
| GSI Jeonsa vs Lars | 45–26 | 63.38% |
| GSI Jeonsa vs Paul | 40–27 | 59.70% |
| GSI Jeonsa vs Steve | 36–29 | 55.38% |
| GSI Jeonsa vs Eddy | 34–30 | 53.12% |
| GSI Jeonsa vs Devil Jin | 29–31 | 48.33% |
| GSI Jeonsa vs Feng | 32–28 | 53.33% |
| GSI Jeonsa vs Alisa | 25–33 | 43.10% |
| GSI Jeonsa vs Fahkumram | 32–26 | 55.17% |
| GSI Jeonsa vs Jack-8 | 31–19 | 62.00% |
| GSI Jeonsa vs Claudio | 29–19 | 60.42% |
| GSI Jeonsa vs Shaheen | 23–15 | 60.53% |
| GSI Jeonsa vs Lili | 14–19 | 42.42% |
| GSI Jeonsa vs Anna | 20–8 | 71.43% |
| GSI Jeonsa vs Asuka | 13–14 | 48.15% |
| GSI Jeonsa vs Leroy | 17–10 | 62.96% |
| GSI Jeonsa vs Reina | 10–15 | 40.00% |
| GSI Jeonsa vs Leo | 8–16 | 33.33% |
| GSI Jeonsa vs Lidia | 11–12 | 47.83% |
| GSI Jeonsa vs Miary Zo | 8–13 | 38.10% |
| GSI Jeonsa vs Kuma | 9–10 | 47.37% |
| GSI Jeonsa vs Zafina | 13–6 | 68.42% |
| GSI Jeonsa vs Azucena | 11–8 | 57.89% |
| GSI Jeonsa vs Xiaoyu | 15–3 | 83.33% |
| GSI Jeonsa vs Raven | 8–10 | 44.44% |
| GSI Jeonsa vs Victor | 8–8 | 50.00% |
| GSI Jeonsa vs Panda | 6–7 | 46.15% |
| GSI Jeonsa vs Jun | 8–5 | 61.54% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.