| FENT | CashApp vs Bryan | 54–19 | 73.97% |
| FENT | CashApp vs Kazuya | 45–10 | 81.82% |
| FENT | CashApp vs Dragunov | 25–15 | 62.50% |
| FENT | CashApp vs Heihachi | 31–8 | 79.49% |
| FENT | CashApp vs Steve | 22–10–1 | 68.75% |
| FENT | CashApp vs Hwoarang | 25–4 | 86.21% |
| FENT | CashApp vs King | 21–7 | 75.00% |
| FENT | CashApp vs Yoshimitsu | 21–5 | 80.77% |
| FENT | CashApp vs Victor | 17–6 | 73.91% |
| FENT | CashApp vs Law | 12–9 | 57.14% |
| FENT | CashApp vs Lee | 15–6 | 71.43% |
| FENT | CashApp vs Jin | 15–5 | 75.00% |
| FENT | CashApp vs Paul | 14–4 | 77.78% |
| FENT | CashApp vs Reina | 11–5–1 | 68.75% |
| FENT | CashApp vs Clive | 10–6 | 62.50% |
| FENT | CashApp vs Devil Jin | 12–3 | 80.00% |
| FENT | CashApp vs Nina | 9–6 | 60.00% |
| FENT | CashApp vs Raven | 15–0 | 100.00% |
| FENT | CashApp vs Lili | 10–4 | 71.43% |
| FENT | CashApp vs Anna | 10–4 | 71.43% |
| FENT | CashApp vs Jack-8 | 7–6 | 53.85% |
| FENT | CashApp vs Lars | 10–3 | 76.92% |
| FENT | CashApp vs Claudio | 9–4 | 69.23% |
| FENT | CashApp vs Zafina | 9–4 | 69.23% |
| FENT | CashApp vs Jun | 11–2 | 84.62% |
| FENT | CashApp vs Azucena | 12–0 | 100.00% |
| FENT | CashApp vs Feng | 10–1 | 90.91% |
| FENT | CashApp vs Alisa | 10–1 | 90.91% |
| FENT | CashApp vs Asuka | 7–0 | 100.00% |
| FENT | CashApp vs Eddy | 5–2 | 71.43% |
| FENT | CashApp vs Lidia | 4–3 | 57.14% |
| FENT | CashApp vs Leo | 5–0 | 100.00% |
| FENT | CashApp vs Leroy | 2–3 | 40.00% |
| FENT | CashApp vs Fahkumram | 4–1 | 80.00% |
| FENT | CashApp vs Xiaoyu | 3–1 | 75.00% |
| FENT | CashApp vs Shaheen | 2–2 | 50.00% |
| FENT | CashApp vs Kuma | 4–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.