| MONKEYGUTTS vs King | 49–35 | 58.33% |
| MONKEYGUTTS vs Armor King | 28–45 | 38.36% |
| MONKEYGUTTS vs Miary Zo | 18–19 | 48.65% |
| MONKEYGUTTS vs Hwoarang | 16–20 | 44.44% |
| MONKEYGUTTS vs Jin | 13–21 | 38.24% |
| MONKEYGUTTS vs Eddy | 12–21 | 36.36% |
| MONKEYGUTTS vs Kazuya | 10–22 | 31.25% |
| MONKEYGUTTS vs Asuka | 10–19 | 34.48% |
| MONKEYGUTTS vs Bryan | 13–15 | 46.43% |
| MONKEYGUTTS vs Paul | 7–20 | 25.93% |
| MONKEYGUTTS vs Steve | 10–17 | 37.04% |
| MONKEYGUTTS vs Yoshimitsu | 10–15 | 40.00% |
| MONKEYGUTTS vs Alisa | 16–9 | 64.00% |
| MONKEYGUTTS vs Law | 10–14 | 41.67% |
| MONKEYGUTTS vs Xiaoyu | 14–10 | 58.33% |
| MONKEYGUTTS vs Azucena | 9–14 | 39.13% |
| MONKEYGUTTS vs Heihachi | 7–16 | 30.43% |
| MONKEYGUTTS vs Jun | 9–12 | 42.86% |
| MONKEYGUTTS vs Lee | 12–7 | 63.16% |
| MONKEYGUTTS vs Dragunov | 8–9 | 47.06% |
| MONKEYGUTTS vs Leroy | 8–9 | 47.06% |
| MONKEYGUTTS vs Nina | 5–10 | 33.33% |
| MONKEYGUTTS vs Reina | 9–6 | 60.00% |
| MONKEYGUTTS vs Raven | 9–6 | 60.00% |
| MONKEYGUTTS vs Devil Jin | 3–11 | 21.43% |
| MONKEYGUTTS vs Victor | 4–9 | 30.77% |
| MONKEYGUTTS vs Lili | 2–9 | 18.18% |
| MONKEYGUTTS vs Kuma | 1–10 | 9.09% |
| MONKEYGUTTS vs Jack-8 | 6–4 | 60.00% |
| MONKEYGUTTS vs Leo | 4–6 | 40.00% |
| MONKEYGUTTS vs Claudio | 3–7 | 30.00% |
| MONKEYGUTTS vs Fahkumram | 5–5 | 50.00% |
| MONKEYGUTTS vs Clive | 3–6 | 33.33% |
| MONKEYGUTTS vs Shaheen | 6–1 | 85.71% |
| MONKEYGUTTS vs Anna | 3–4 | 42.86% |
| MONKEYGUTTS vs Lars | 2–4 | 33.33% |
| MONKEYGUTTS vs Lidia | 2–4 | 33.33% |
| MONKEYGUTTS vs Zafina | 2–2 | 50.00% |
| MONKEYGUTTS vs Panda | 1–2 | 33.33% |
| MONKEYGUTTS vs Feng | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.