| InterThunder vs Kazuya | 31–27 | 53.45% |
| InterThunder vs King | 26–31 | 45.61% |
| InterThunder vs Jin | 15–33 | 31.25% |
| InterThunder vs Reina | 27–15 | 64.29% |
| InterThunder vs Steve | 21–14 | 60.00% |
| InterThunder vs Eddy | 14–18 | 43.75% |
| InterThunder vs Dragunov | 15–14 | 51.72% |
| InterThunder vs Azucena | 15–14 | 51.72% |
| InterThunder vs Law | 18–8 | 69.23% |
| InterThunder vs Yoshimitsu | 17–9 | 65.38% |
| InterThunder vs Jun | 16–9 | 64.00% |
| InterThunder vs Hwoarang | 10–11 | 47.62% |
| InterThunder vs Lee | 8–11 | 42.11% |
| InterThunder vs Paul | 6–12 | 33.33% |
| InterThunder vs Bryan | 10–8 | 55.56% |
| InterThunder vs Lili | 9–9 | 50.00% |
| InterThunder vs Asuka | 7–8 | 46.67% |
| InterThunder vs Lars | 6–9 | 40.00% |
| InterThunder vs Victor | 7–7 | 50.00% |
| InterThunder vs Devil Jin | 6–7 | 46.15% |
| InterThunder vs Alisa | 7–5 | 58.33% |
| InterThunder vs Feng | 2–8 | 20.00% |
| InterThunder vs Claudio | 4–6 | 40.00% |
| InterThunder vs Nina | 5–4 | 55.56% |
| InterThunder vs Leroy | 4–5 | 44.44% |
| InterThunder vs Anna | 4–5 | 44.44% |
| InterThunder vs Armor King | 4–5 | 44.44% |
| InterThunder vs Kuma | 3–5 | 37.50% |
| InterThunder vs Lidia | 3–5 | 37.50% |
| InterThunder vs Fahkumram | 4–3 | 57.14% |
| InterThunder vs Heihachi | 3–3 | 50.00% |
| InterThunder vs Jack-8 | 0–5 | 0.00% |
| InterThunder vs Miary Zo | 3–2 | 60.00% |
| InterThunder vs Xiaoyu | 1–3 | 25.00% |
| InterThunder vs Leo | 0–2 | 0.00% |
| InterThunder vs Zafina | 2–0 | 100.00% |
| InterThunder vs Panda | 0–1 | 0.00% |
| InterThunder vs Raven | 1–0 | 100.00% |
| InterThunder vs Clive | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.