| othm.an101 vs Bryan | 123–114 | 51.90% |
| othm.an101 vs King | 108–93 | 53.73% |
| othm.an101 vs Jin | 96–87 | 52.46% |
| othm.an101 vs Kazuya | 90–72 | 55.56% |
| othm.an101 vs Dragunov | 76–80 | 48.72% |
| othm.an101 vs Paul | 75–64 | 53.96% |
| othm.an101 vs Steve | 64–68 | 48.48% |
| othm.an101 vs Armor King | 59–72 | 45.04% |
| othm.an101 vs Law | 58–66 | 46.77% |
| othm.an101 vs Heihachi | 40–59 | 40.40% |
| othm.an101 vs Miary Zo | 40–56 | 41.67% |
| othm.an101 vs Yoshimitsu | 38–50 | 43.18% |
| othm.an101 vs Hwoarang | 46–39 | 54.12% |
| othm.an101 vs Nina | 37–45 | 45.12% |
| othm.an101 vs Devil Jin | 35–36 | 49.30% |
| othm.an101 vs Anna | 42–27 | 60.87% |
| othm.an101 vs Alisa | 32–36 | 47.06% |
| othm.an101 vs Reina | 36–31 | 53.73% |
| othm.an101 vs Lars | 30–35 | 46.15% |
| othm.an101 vs Azucena | 39–20 | 66.10% |
| othm.an101 vs Claudio | 26–29 | 47.27% |
| othm.an101 vs Victor | 40–13 | 75.47% |
| othm.an101 vs Fahkumram | 25–26 | 49.02% |
| othm.an101 vs Asuka | 18–30 | 37.50% |
| othm.an101 vs Lidia | 29–16 | 64.44% |
| othm.an101 vs Lee | 18–25 | 41.86% |
| othm.an101 vs Clive | 25–17 | 59.52% |
| othm.an101 vs Lili | 21–19 | 52.50% |
| othm.an101 vs Eddy | 22–12 | 64.71% |
| othm.an101 vs Feng | 13–18 | 41.94% |
| othm.an101 vs Jun | 16–13 | 55.17% |
| othm.an101 vs Xiaoyu | 7–21 | 25.00% |
| othm.an101 vs Leroy | 8–18 | 30.77% |
| othm.an101 vs Kuma | 9–12 | 42.86% |
| othm.an101 vs Jack-8 | 6–14 | 30.00% |
| othm.an101 vs Leo | 6–9 | 40.00% |
| othm.an101 vs Shaheen | 12–3 | 80.00% |
| othm.an101 vs Raven | 4–6 | 40.00% |
| othm.an101 vs Zafina | 4–4 | 50.00% |
| othm.an101 vs Panda | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.