Name history
| Nante | |
| alxe | |
| 倒立打铁’麻瓜 | |
| 我试一下 | |
| YFJ,UGK | |
| boxing | |
| 借我玩玩谢谢 | |
| hoshihara | |
| HAHACHI | |
| 主动吃素 | |
| Heiheichi | |
| 小龙从不认真打 |
| Nante vs Jin | 144–108 | 57.14% |
| Nante vs Kazuya | 124–117 | 51.45% |
| Nante vs Bryan | 111–92 | 54.68% |
| Nante vs Hwoarang | 93–90 | 50.82% |
| Nante vs Reina | 96–72 | 57.14% |
| Nante vs Dragunov | 87–76 | 53.37% |
| Nante vs Clive | 96–62 | 60.76% |
| Nante vs Yoshimitsu | 90–63 | 58.82% |
| Nante vs King | 81–69 | 54.00% |
| Nante vs Steve | 80–69 | 53.69% |
| Nante vs Heihachi | 80–62 | 56.34% |
| Nante vs Paul | 62–67 | 48.06% |
| Nante vs Law | 72–53 | 57.60% |
| Nante vs Victor | 58–48 | 54.72% |
| Nante vs Feng | 55–48 | 53.40% |
| Nante vs Azucena | 49–47 | 51.04% |
| Nante vs Lee | 50–43 | 53.76% |
| Nante vs Lili | 40–51 | 43.96% |
| Nante vs Armor King | 40–50 | 44.44% |
| Nante vs Lidia | 47–39 | 54.65% |
| Nante vs Jack-8 | 35–48 | 42.17% |
| Nante vs Asuka | 40–41 | 49.38% |
| Nante vs Lars | 41–37 | 52.56% |
| Nante vs Shaheen | 36–40 | 47.37% |
| Nante vs Devil Jin | 39–33 | 54.17% |
| Nante vs Eddy | 42–27 | 60.87% |
| Nante vs Nina | 31–33 | 48.44% |
| Nante vs Jun | 29–31 | 48.33% |
| Nante vs Xiaoyu | 27–21 | 56.25% |
| Nante vs Leo | 27–18 | 60.00% |
| Nante vs Claudio | 18–24 | 42.86% |
| Nante vs Fahkumram | 25–17 | 59.52% |
| Nante vs Alisa | 22–18 | 55.00% |
| Nante vs Leroy | 22–18 | 55.00% |
| Nante vs Raven | 23–17 | 57.50% |
| Nante vs Miary Zo | 15–24 | 38.46% |
| Nante vs Kuma | 20–9 | 68.97% |
| Nante vs Zafina | 11–16 | 40.74% |
| Nante vs Anna | 7–20 | 25.93% |
| Nante vs Panda | 6–4 | 60.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.