| xMemphis vs Kazuya | 216–201 | 51.80% |
| xMemphis vs Jin | 157–144 | 52.16% |
| xMemphis vs Bryan | 140–144 | 49.30% |
| xMemphis vs Reina | 137–142 | 49.10% |
| xMemphis vs Hwoarang | 121–123 | 49.59% |
| xMemphis vs King | 125–96 | 56.56% |
| xMemphis vs Steve | 107–113 | 48.64% |
| xMemphis vs Paul | 105–107 | 49.53% |
| xMemphis vs Devil Jin | 86–126 | 40.57% |
| xMemphis vs Dragunov | 103–104 | 49.76% |
| xMemphis vs Law | 86–115 | 42.79% |
| xMemphis vs Yoshimitsu | 98–95 | 50.78% |
| xMemphis vs Lee | 83–81 | 50.61% |
| xMemphis vs Lili | 74–86 | 46.25% |
| xMemphis vs Heihachi | 59–88 | 40.14% |
| xMemphis vs Asuka | 64–62 | 50.79% |
| xMemphis vs Xiaoyu | 66–52 | 55.93% |
| xMemphis vs Nina | 59–59 | 50.00% |
| xMemphis vs Feng | 54–63 | 46.15% |
| xMemphis vs Lars | 52–60 | 46.43% |
| xMemphis vs Jun | 56–56 | 50.00% |
| xMemphis vs Azucena | 49–60 | 44.95% |
| xMemphis vs Claudio | 46–52 | 46.94% |
| xMemphis vs Alisa | 45–50 | 47.37% |
| xMemphis vs Raven | 47–48 | 49.47% |
| xMemphis vs Lidia | 52–31 | 62.65% |
| xMemphis vs Eddy | 36–37 | 49.32% |
| xMemphis vs Victor | 33–39 | 45.83% |
| xMemphis vs Leo | 26–37 | 41.27% |
| xMemphis vs Leroy | 42–21 | 66.67% |
| xMemphis vs Armor King | 23–30 | 43.40% |
| xMemphis vs Jack-8 | 26–22 | 54.17% |
| xMemphis vs Kuma | 18–23 | 43.90% |
| xMemphis vs Zafina | 18–21 | 46.15% |
| xMemphis vs Fahkumram | 13–24 | 35.14% |
| xMemphis vs Clive | 14–16 | 46.67% |
| xMemphis vs Anna | 15–15 | 50.00% |
| xMemphis vs Shaheen | 15–13 | 53.57% |
| xMemphis vs Panda | 6–6 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.