| Swagmasterflex vs King | 14–16 | 46.67% |
| Swagmasterflex vs Steve | 16–7 | 69.57% |
| Swagmasterflex vs Jun | 8–8 | 50.00% |
| Swagmasterflex vs Reina | 13–2 | 86.67% |
| Swagmasterflex vs Jin | 9–3 | 75.00% |
| Swagmasterflex vs Heihachi | 4–7 | 36.36% |
| Swagmasterflex vs Fahkumram | 3–8 | 27.27% |
| Swagmasterflex vs Hwoarang | 7–2 | 77.78% |
| Swagmasterflex vs Asuka | 3–6 | 33.33% |
| Swagmasterflex vs Lars | 5–4 | 55.56% |
| Swagmasterflex vs Paul | 2–6 | 25.00% |
| Swagmasterflex vs Kazuya | 1–6 | 14.29% |
| Swagmasterflex vs Feng | 3–3 | 50.00% |
| Swagmasterflex vs Leo | 2–4 | 33.33% |
| Swagmasterflex vs Nina | 3–3 | 50.00% |
| Swagmasterflex vs Lidia | 4–2 | 66.67% |
| Swagmasterflex vs Law | 3–2 | 60.00% |
| Swagmasterflex vs Yoshimitsu | 0–5 | 0.00% |
| Swagmasterflex vs Bryan | 2–3 | 40.00% |
| Swagmasterflex vs Jack-8 | 2–3 | 40.00% |
| Swagmasterflex vs Devil Jin | 3–2 | 60.00% |
| Swagmasterflex vs Dragunov | 1–4 | 20.00% |
| Swagmasterflex vs Claudio | 1–4 | 20.00% |
| Swagmasterflex vs Lee | 5–0 | 100.00% |
| Swagmasterflex vs Lili | 1–3 | 25.00% |
| Swagmasterflex vs Azucena | 2–2 | 50.00% |
| Swagmasterflex vs Clive | 4–0 | 100.00% |
| Swagmasterflex vs Alisa | 1–2 | 33.33% |
| Swagmasterflex vs Shaheen | 1–2 | 33.33% |
| Swagmasterflex vs Eddy | 2–1 | 66.67% |
| Swagmasterflex vs Anna | 1–2 | 33.33% |
| Swagmasterflex vs Armor King | 2–1 | 66.67% |
| Swagmasterflex vs Zafina | 2–0 | 100.00% |
| Swagmasterflex vs Leroy | 2–0 | 100.00% |
| Swagmasterflex vs Victor | 2–0 | 100.00% |
| Swagmasterflex vs Raven | 0–2 | 0.00% |
| Swagmasterflex vs Xiaoyu | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.