| TVfXQ_Soul vs Kazuya | 411–386 | 51.57% |
| TVfXQ_Soul vs King | 308–385 | 44.44% |
| TVfXQ_Soul vs Jin | 289–354 | 44.95% |
| TVfXQ_Soul vs Bryan | 281–276 | 50.45% |
| TVfXQ_Soul vs Dragunov | 226–254 | 47.08% |
| TVfXQ_Soul vs Paul | 181–229 | 44.15% |
| TVfXQ_Soul vs Yoshimitsu | 204–154 | 56.98% |
| TVfXQ_Soul vs Hwoarang | 157–187 | 45.64% |
| TVfXQ_Soul vs Law | 149–184 | 44.74% |
| TVfXQ_Soul vs Steve | 154–164 | 48.43% |
| TVfXQ_Soul vs Heihachi | 143–162 | 46.89% |
| TVfXQ_Soul vs Devil Jin | 127–173 | 42.33% |
| TVfXQ_Soul vs Alisa | 154–140 | 52.38% |
| TVfXQ_Soul vs Reina | 126–130 | 49.22% |
| TVfXQ_Soul vs Lars | 112–133 | 45.71% |
| TVfXQ_Soul vs Lili | 98–134 | 42.24% |
| TVfXQ_Soul vs Lee | 100–110 | 47.62% |
| TVfXQ_Soul vs Feng | 94–111 | 45.85% |
| TVfXQ_Soul vs Victor | 95–91 | 51.08% |
| TVfXQ_Soul vs Eddy | 94–82–1 | 53.41% |
| TVfXQ_Soul vs Nina | 71–91 | 43.83% |
| TVfXQ_Soul vs Jun | 74–85–1 | 46.54% |
| TVfXQ_Soul vs Azucena | 75–83 | 47.47% |
| TVfXQ_Soul vs Asuka | 75–74 | 50.34% |
| TVfXQ_Soul vs Jack-8 | 58–81 | 41.73% |
| TVfXQ_Soul vs Claudio | 66–63 | 51.16% |
| TVfXQ_Soul vs Xiaoyu | 51–75 | 40.48% |
| TVfXQ_Soul vs Leroy | 45–60 | 42.86% |
| TVfXQ_Soul vs Leo | 63–37 | 63.00% |
| TVfXQ_Soul vs Anna | 43–57 | 43.00% |
| TVfXQ_Soul vs Lidia | 43–47 | 47.78% |
| TVfXQ_Soul vs Shaheen | 37–45 | 45.12% |
| TVfXQ_Soul vs Kuma | 39–39 | 50.00% |
| TVfXQ_Soul vs Raven | 35–36 | 49.30% |
| TVfXQ_Soul vs Armor King | 22–37 | 37.29% |
| TVfXQ_Soul vs Zafina | 29–29 | 50.00% |
| TVfXQ_Soul vs Clive | 27–26 | 50.94% |
| TVfXQ_Soul vs Fahkumram | 28–25 | 52.83% |
| TVfXQ_Soul vs Panda | 0–3 | 0.00% |
| TVfXQ_Soul vs Miary Zo | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.