| mokeymouse vs Bryan | 27–25 | 51.92% |
| mokeymouse vs King | 23–22 | 51.11% |
| mokeymouse vs Law | 23–21 | 52.27% |
| mokeymouse vs Jin | 22–21 | 51.16% |
| mokeymouse vs Kazuya | 18–20 | 47.37% |
| mokeymouse vs Dragunov | 19–19 | 50.00% |
| mokeymouse vs Steve | 15–20 | 42.86% |
| mokeymouse vs Heihachi | 16–18 | 47.06% |
| mokeymouse vs Hwoarang | 18–12 | 60.00% |
| mokeymouse vs Lili | 16–10 | 61.54% |
| mokeymouse vs Yoshimitsu | 16–7 | 69.57% |
| mokeymouse vs Asuka | 12–10 | 54.55% |
| mokeymouse vs Leroy | 12–10 | 54.55% |
| mokeymouse vs Armor King | 13–9 | 59.09% |
| mokeymouse vs Lee | 11–10 | 52.38% |
| mokeymouse vs Lars | 12–8 | 60.00% |
| mokeymouse vs Feng | 9–9 | 50.00% |
| mokeymouse vs Jun | 8–10 | 44.44% |
| mokeymouse vs Reina | 11–7 | 61.11% |
| mokeymouse vs Nina | 6–11 | 35.29% |
| mokeymouse vs Miary Zo | 8–9 | 47.06% |
| mokeymouse vs Jack-8 | 8–8 | 50.00% |
| mokeymouse vs Anna | 7–8 | 46.67% |
| mokeymouse vs Clive | 6–8 | 42.86% |
| mokeymouse vs Xiaoyu | 9–4 | 69.23% |
| mokeymouse vs Leo | 6–7 | 46.15% |
| mokeymouse vs Victor | 11–1 | 91.67% |
| mokeymouse vs Eddy | 4–8 | 33.33% |
| mokeymouse vs Paul | 1–10 | 9.09% |
| mokeymouse vs Shaheen | 5–6 | 45.45% |
| mokeymouse vs Lidia | 6–5 | 54.55% |
| mokeymouse vs Devil Jin | 3–7 | 30.00% |
| mokeymouse vs Alisa | 6–3 | 66.67% |
| mokeymouse vs Kuma | 4–4 | 50.00% |
| mokeymouse vs Raven | 3–4 | 42.86% |
| mokeymouse vs Claudio | 3–3 | 50.00% |
| mokeymouse vs Panda | 4–2 | 66.67% |
| mokeymouse vs Azucena | 1–4 | 20.00% |
| mokeymouse vs Zafina | 2–2 | 50.00% |
| mokeymouse vs Fahkumram | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.