| RandyMarsh216 vs King | 49–72 | 40.50% |
| RandyMarsh216 vs Jin | 41–62 | 39.81% |
| RandyMarsh216 vs Kazuya | 43–48 | 47.25% |
| RandyMarsh216 vs Steve | 38–40 | 48.72% |
| RandyMarsh216 vs Reina | 32–44 | 42.11% |
| RandyMarsh216 vs Bryan | 25–41 | 37.88% |
| RandyMarsh216 vs Dragunov | 24–37 | 39.34% |
| RandyMarsh216 vs Heihachi | 27–27 | 50.00% |
| RandyMarsh216 vs Paul | 24–28 | 46.15% |
| RandyMarsh216 vs Lili | 27–25 | 51.92% |
| RandyMarsh216 vs Law | 29–21 | 58.00% |
| RandyMarsh216 vs Asuka | 21–29 | 42.00% |
| RandyMarsh216 vs Hwoarang | 24–25 | 48.98% |
| RandyMarsh216 vs Azucena | 23–24 | 48.94% |
| RandyMarsh216 vs Armor King | 17–29 | 36.96% |
| RandyMarsh216 vs Lars | 17–20 | 45.95% |
| RandyMarsh216 vs Jun | 19–17 | 52.78% |
| RandyMarsh216 vs Clive | 19–17 | 52.78% |
| RandyMarsh216 vs Eddy | 16–19 | 45.71% |
| RandyMarsh216 vs Lidia | 13–22 | 37.14% |
| RandyMarsh216 vs Xiaoyu | 19–15 | 55.88% |
| RandyMarsh216 vs Victor | 13–17 | 43.33% |
| RandyMarsh216 vs Fahkumram | 13–17 | 43.33% |
| RandyMarsh216 vs Yoshimitsu | 13–16 | 44.83% |
| RandyMarsh216 vs Lee | 6–20 | 23.08% |
| RandyMarsh216 vs Devil Jin | 15–10 | 60.00% |
| RandyMarsh216 vs Feng | 9–15 | 37.50% |
| RandyMarsh216 vs Claudio | 15–9 | 62.50% |
| RandyMarsh216 vs Jack-8 | 7–16 | 30.43% |
| RandyMarsh216 vs Nina | 10–13 | 43.48% |
| RandyMarsh216 vs Kuma | 15–7 | 68.18% |
| RandyMarsh216 vs Leo | 15–6 | 71.43% |
| RandyMarsh216 vs Alisa | 11–9 | 55.00% |
| RandyMarsh216 vs Leroy | 10–10 | 50.00% |
| RandyMarsh216 vs Anna | 7–12 | 36.84% |
| RandyMarsh216 vs Shaheen | 8–3 | 72.73% |
| RandyMarsh216 vs Panda | 3–3 | 50.00% |
| RandyMarsh216 vs Raven | 1–4 | 20.00% |
| RandyMarsh216 vs Zafina | 2–2 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.