| WhereYouGoIGO vs King | 13–18 | 41.94% |
| WhereYouGoIGO vs Kazuya | 13–15 | 46.43% |
| WhereYouGoIGO vs Yoshimitsu | 11–10 | 52.38% |
| WhereYouGoIGO vs Azucena | 11–10 | 52.38% |
| WhereYouGoIGO vs Hwoarang | 10–9 | 52.63% |
| WhereYouGoIGO vs Steve | 8–10 | 44.44% |
| WhereYouGoIGO vs Reina | 13–5 | 72.22% |
| WhereYouGoIGO vs Jin | 8–9 | 47.06% |
| WhereYouGoIGO vs Bryan | 6–11 | 35.29% |
| WhereYouGoIGO vs Law | 8–6 | 57.14% |
| WhereYouGoIGO vs Dragunov | 10–4 | 71.43% |
| WhereYouGoIGO vs Lili | 4–9 | 30.77% |
| WhereYouGoIGO vs Jun | 7–6 | 53.85% |
| WhereYouGoIGO vs Clive | 9–2 | 81.82% |
| WhereYouGoIGO vs Fahkumram | 8–3 | 72.73% |
| WhereYouGoIGO vs Eddy | 4–6 | 40.00% |
| WhereYouGoIGO vs Paul | 6–2 | 75.00% |
| WhereYouGoIGO vs Devil Jin | 4–4 | 50.00% |
| WhereYouGoIGO vs Lars | 1–7 | 12.50% |
| WhereYouGoIGO vs Heihachi | 2–6 | 25.00% |
| WhereYouGoIGO vs Armor King | 2–6 | 25.00% |
| WhereYouGoIGO vs Shaheen | 5–2 | 71.43% |
| WhereYouGoIGO vs Lee | 5–2 | 71.43% |
| WhereYouGoIGO vs Victor | 4–3 | 57.14% |
| WhereYouGoIGO vs Asuka | 2–4 | 33.33% |
| WhereYouGoIGO vs Nina | 2–4 | 33.33% |
| WhereYouGoIGO vs Xiaoyu | 2–3 | 40.00% |
| WhereYouGoIGO vs Leo | 3–2 | 60.00% |
| WhereYouGoIGO vs Leroy | 4–1 | 80.00% |
| WhereYouGoIGO vs Jack-8 | 1–3 | 25.00% |
| WhereYouGoIGO vs Alisa | 0–4 | 0.00% |
| WhereYouGoIGO vs Kuma | 2–2 | 50.00% |
| WhereYouGoIGO vs Feng | 0–3 | 0.00% |
| WhereYouGoIGO vs Zafina | 2–0 | 100.00% |
| WhereYouGoIGO vs Raven | 2–0 | 100.00% |
| WhereYouGoIGO vs Lidia | 0–2 | 0.00% |
| WhereYouGoIGO vs Anna | 1–1 | 50.00% |
| WhereYouGoIGO vs Panda | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.