| SkullB0y1712 vs Jin | 24–19 | 55.81% |
| SkullB0y1712 vs King | 21–15 | 58.33% |
| SkullB0y1712 vs Kazuya | 13–20 | 39.39% |
| SkullB0y1712 vs Steve | 19–12 | 61.29% |
| SkullB0y1712 vs Armor King | 13–12 | 52.00% |
| SkullB0y1712 vs Asuka | 12–9 | 57.14% |
| SkullB0y1712 vs Dragunov | 11–9 | 55.00% |
| SkullB0y1712 vs Xiaoyu | 14–4 | 77.78% |
| SkullB0y1712 vs Fahkumram | 8–10 | 44.44% |
| SkullB0y1712 vs Heihachi | 10–7 | 58.82% |
| SkullB0y1712 vs Law | 6–10 | 37.50% |
| SkullB0y1712 vs Lidia | 13–3 | 81.25% |
| SkullB0y1712 vs Nina | 7–8 | 46.67% |
| SkullB0y1712 vs Reina | 8–6 | 57.14% |
| SkullB0y1712 vs Hwoarang | 8–5 | 61.54% |
| SkullB0y1712 vs Bryan | 8–5 | 61.54% |
| SkullB0y1712 vs Lili | 10–1 | 90.91% |
| SkullB0y1712 vs Lee | 4–7 | 36.36% |
| SkullB0y1712 vs Lars | 4–6 | 40.00% |
| SkullB0y1712 vs Azucena | 8–2 | 80.00% |
| SkullB0y1712 vs Alisa | 5–4 | 55.56% |
| SkullB0y1712 vs Leroy | 3–6 | 33.33% |
| SkullB0y1712 vs Eddy | 9–0 | 100.00% |
| SkullB0y1712 vs Feng | 4–4 | 50.00% |
| SkullB0y1712 vs Victor | 2–5 | 28.57% |
| SkullB0y1712 vs Clive | 4–3 | 57.14% |
| SkullB0y1712 vs Yoshimitsu | 5–1 | 83.33% |
| SkullB0y1712 vs Shaheen | 4–2 | 66.67% |
| SkullB0y1712 vs Anna | 4–2 | 66.67% |
| SkullB0y1712 vs Miary Zo | 2–4 | 33.33% |
| SkullB0y1712 vs Paul | 0–5 | 0.00% |
| SkullB0y1712 vs Jack-8 | 3–1 | 75.00% |
| SkullB0y1712 vs Claudio | 1–2 | 33.33% |
| SkullB0y1712 vs Panda | 1–2 | 33.33% |
| SkullB0y1712 vs Jun | 2–1 | 66.67% |
| SkullB0y1712 vs Leo | 2–0 | 100.00% |
| SkullB0y1712 vs Zafina | 0–2 | 0.00% |
| SkullB0y1712 vs Raven | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.