| SwagMeisterC vs Dragunov | 90–55 | 62.07% |
| SwagMeisterC vs Jin | 77–53 | 59.23% |
| SwagMeisterC vs King | 67–40 | 62.62% |
| SwagMeisterC vs Hwoarang | 50–44 | 53.19% |
| SwagMeisterC vs Reina | 57–35 | 61.96% |
| SwagMeisterC vs Kazuya | 47–43 | 52.22% |
| SwagMeisterC vs Clive | 48–42 | 53.33% |
| SwagMeisterC vs Bryan | 50–37 | 57.47% |
| SwagMeisterC vs Victor | 54–30 | 64.29% |
| SwagMeisterC vs Paul | 50–26 | 65.79% |
| SwagMeisterC vs Lili | 45–29 | 60.81% |
| SwagMeisterC vs Devil Jin | 32–39 | 45.07% |
| SwagMeisterC vs Heihachi | 39–28 | 58.21% |
| SwagMeisterC vs Law | 34–27 | 55.74% |
| SwagMeisterC vs Steve | 37–23 | 61.67% |
| SwagMeisterC vs Asuka | 35–25 | 58.33% |
| SwagMeisterC vs Yoshimitsu | 32–27 | 54.24% |
| SwagMeisterC vs Lars | 27–31 | 46.55% |
| SwagMeisterC vs Jun | 25–26 | 49.02% |
| SwagMeisterC vs Alisa | 22–28 | 44.00% |
| SwagMeisterC vs Claudio | 26–21 | 55.32% |
| SwagMeisterC vs Nina | 24–23 | 51.06% |
| SwagMeisterC vs Feng | 23–21 | 52.27% |
| SwagMeisterC vs Eddy | 24–14 | 63.16% |
| SwagMeisterC vs Jack-8 | 12–23 | 34.29% |
| SwagMeisterC vs Leo | 25–8 | 75.76% |
| SwagMeisterC vs Lidia | 20–13 | 60.61% |
| SwagMeisterC vs Xiaoyu | 16–16 | 50.00% |
| SwagMeisterC vs Zafina | 14–18 | 43.75% |
| SwagMeisterC vs Lee | 19–12 | 61.29% |
| SwagMeisterC vs Azucena | 17–14 | 54.84% |
| SwagMeisterC vs Shaheen | 13–11 | 54.17% |
| SwagMeisterC vs Kuma | 8–15 | 34.78% |
| SwagMeisterC vs Leroy | 7–14 | 33.33% |
| SwagMeisterC vs Raven | 10–10 | 50.00% |
| SwagMeisterC vs Armor King | 11–5 | 68.75% |
| SwagMeisterC vs Panda | 8–2 | 80.00% |
| SwagMeisterC vs Fahkumram | 6–3 | 66.67% |
| SwagMeisterC vs Anna | 4–0 | 100.00% |
| SwagMeisterC vs Miary Zo | 2–2 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.