| yamiyogami vs King | 186–211 | 46.85% |
| yamiyogami vs Kazuya | 202–163 | 55.34% |
| yamiyogami vs Jin | 191–163 | 53.95% |
| yamiyogami vs Bryan | 132–116 | 53.23% |
| yamiyogami vs Dragunov | 119–120 | 49.79% |
| yamiyogami vs Hwoarang | 109–114 | 48.88% |
| yamiyogami vs Heihachi | 104–113 | 47.93% |
| yamiyogami vs Law | 94–100 | 48.45% |
| yamiyogami vs Paul | 102–88 | 53.68% |
| yamiyogami vs Yoshimitsu | 80–97 | 45.20% |
| yamiyogami vs Reina | 91–74 | 55.15% |
| yamiyogami vs Steve | 75–64 | 53.96% |
| yamiyogami vs Asuka | 60–64 | 48.39% |
| yamiyogami vs Devil Jin | 51–68 | 42.86% |
| yamiyogami vs Clive | 49–62 | 44.14% |
| yamiyogami vs Eddy | 52–56 | 48.15% |
| yamiyogami vs Nina | 42–60 | 41.18% |
| yamiyogami vs Lili | 49–50 | 49.49% |
| yamiyogami vs Feng | 37–56 | 39.78% |
| yamiyogami vs Lars | 41–47 | 46.59% |
| yamiyogami vs Victor | 40–44 | 47.62% |
| yamiyogami vs Lee | 41–40 | 50.62% |
| yamiyogami vs Alisa | 36–44 | 45.00% |
| yamiyogami vs Jun | 39–40 | 49.37% |
| yamiyogami vs Claudio | 45–31 | 59.21% |
| yamiyogami vs Azucena | 32–44 | 42.11% |
| yamiyogami vs Xiaoyu | 30–42 | 41.67% |
| yamiyogami vs Lidia | 29–38 | 43.28% |
| yamiyogami vs Armor King | 29–27 | 51.79% |
| yamiyogami vs Leroy | 21–31 | 40.38% |
| yamiyogami vs Fahkumram | 19–30 | 38.78% |
| yamiyogami vs Shaheen | 23–25 | 47.92% |
| yamiyogami vs Anna | 24–23 | 51.06% |
| yamiyogami vs Jack-8 | 16–25 | 39.02% |
| yamiyogami vs Leo | 22–18 | 55.00% |
| yamiyogami vs Zafina | 18–19 | 48.65% |
| yamiyogami vs Raven | 17–20 | 45.95% |
| yamiyogami vs Kuma | 9–17 | 34.62% |
| yamiyogami vs Panda | 2–6 | 25.00% |
| yamiyogami vs Miary Zo | 1–5 | 16.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.