| RecklessJ0hn vs Bryan | 28–35 | 44.44% |
| RecklessJ0hn vs Reina | 33–28 | 54.10% |
| RecklessJ0hn vs King | 32–28 | 53.33% |
| RecklessJ0hn vs Jin | 33–25 | 56.90% |
| RecklessJ0hn vs Kazuya | 22–28 | 44.00% |
| RecklessJ0hn vs Miary Zo | 21–23 | 47.73% |
| RecklessJ0hn vs Hwoarang | 24–17 | 58.54% |
| RecklessJ0hn vs Steve | 13–22 | 37.14% |
| RecklessJ0hn vs Victor | 14–18 | 43.75% |
| RecklessJ0hn vs Law | 15–14 | 51.72% |
| RecklessJ0hn vs Paul | 10–18 | 35.71% |
| RecklessJ0hn vs Azucena | 15–10 | 60.00% |
| RecklessJ0hn vs Eddy | 8–17 | 32.00% |
| RecklessJ0hn vs Armor King | 12–11 | 52.17% |
| RecklessJ0hn vs Leroy | 11–11 | 50.00% |
| RecklessJ0hn vs Jun | 6–15 | 28.57% |
| RecklessJ0hn vs Asuka | 12–8 | 60.00% |
| RecklessJ0hn vs Lee | 10–10 | 50.00% |
| RecklessJ0hn vs Dragunov | 9–10 | 47.37% |
| RecklessJ0hn vs Lars | 6–13 | 31.58% |
| RecklessJ0hn vs Yoshimitsu | 8–9 | 47.06% |
| RecklessJ0hn vs Feng | 7–10 | 41.18% |
| RecklessJ0hn vs Zafina | 8–9 | 47.06% |
| RecklessJ0hn vs Leo | 9–6 | 60.00% |
| RecklessJ0hn vs Nina | 9–6 | 60.00% |
| RecklessJ0hn vs Raven | 7–8 | 46.67% |
| RecklessJ0hn vs Lili | 4–9 | 30.77% |
| RecklessJ0hn vs Lidia | 6–6 | 50.00% |
| RecklessJ0hn vs Heihachi | 6–6 | 50.00% |
| RecklessJ0hn vs Jack-8 | 7–4 | 63.64% |
| RecklessJ0hn vs Devil Jin | 6–5 | 54.55% |
| RecklessJ0hn vs Alisa | 5–6 | 45.45% |
| RecklessJ0hn vs Kuma | 5–6 | 45.45% |
| RecklessJ0hn vs Anna | 5–6 | 45.45% |
| RecklessJ0hn vs Xiaoyu | 7–3 | 70.00% |
| RecklessJ0hn vs Clive | 1–7 | 12.50% |
| RecklessJ0hn vs Claudio | 2–4 | 33.33% |
| RecklessJ0hn vs Fahkumram | 1–2 | 33.33% |
| RecklessJ0hn vs Shaheen | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.