| T0x1ccc vs Law | 14–11 | 56.00% |
| T0x1ccc vs Kazuya | 11–10 | 52.38% |
| T0x1ccc vs Steve | 15–3 | 83.33% |
| T0x1ccc vs King | 6–10 | 37.50% |
| T0x1ccc vs Hwoarang | 9–6 | 60.00% |
| T0x1ccc vs Clive | 6–6 | 50.00% |
| T0x1ccc vs Heihachi | 3–7 | 30.00% |
| T0x1ccc vs Feng | 5–4 | 55.56% |
| T0x1ccc vs Jin | 4–3 | 57.14% |
| T0x1ccc vs Miary Zo | 3–4 | 42.86% |
| T0x1ccc vs Yoshimitsu | 3–3 | 50.00% |
| T0x1ccc vs Lili | 3–2 | 60.00% |
| T0x1ccc vs Dragunov | 4–1 | 80.00% |
| T0x1ccc vs Lars | 1–4 | 20.00% |
| T0x1ccc vs Claudio | 3–2 | 60.00% |
| T0x1ccc vs Jun | 2–3 | 40.00% |
| T0x1ccc vs Victor | 3–2 | 60.00% |
| T0x1ccc vs Armor King | 5–0 | 100.00% |
| T0x1ccc vs Xiaoyu | 4–0 | 100.00% |
| T0x1ccc vs Jack-8 | 1–3 | 25.00% |
| T0x1ccc vs Asuka | 1–3 | 25.00% |
| T0x1ccc vs Devil Jin | 4–0 | 100.00% |
| T0x1ccc vs Lidia | 3–1 | 75.00% |
| T0x1ccc vs Paul | 1–2 | 33.33% |
| T0x1ccc vs Shaheen | 3–0 | 100.00% |
| T0x1ccc vs Reina | 1–2 | 33.33% |
| T0x1ccc vs Azucena | 2–1 | 66.67% |
| T0x1ccc vs Bryan | 2–0 | 100.00% |
| T0x1ccc vs Eddy | 1–1 | 50.00% |
| T0x1ccc vs Nina | 1–0 | 100.00% |
| T0x1ccc vs Lee | 1–0 | 100.00% |
| T0x1ccc vs Panda | 0–1 | 0.00% |
| T0x1ccc vs Leroy | 0–1 | 0.00% |
| T0x1ccc vs Fahkumram | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.