| CheetoZZeong vs Hwoarang | 74–54 | 57.81% |
| CheetoZZeong vs Kazuya | 62–32 | 65.96% |
| CheetoZZeong vs Dragunov | 50–40 | 55.56% |
| CheetoZZeong vs Paul | 65–22 | 74.71% |
| CheetoZZeong vs Bryan | 56–27 | 67.47% |
| CheetoZZeong vs Reina | 41–29 | 58.57% |
| CheetoZZeong vs Heihachi | 38–28 | 57.58% |
| CheetoZZeong vs Law | 41–24 | 63.08% |
| CheetoZZeong vs King | 43–20 | 68.25% |
| CheetoZZeong vs Jin | 33–23 | 58.93% |
| CheetoZZeong vs Devil Jin | 28–22 | 56.00% |
| CheetoZZeong vs Asuka | 28–21 | 57.14% |
| CheetoZZeong vs Armor King | 30–18 | 62.50% |
| CheetoZZeong vs Yoshimitsu | 30–17 | 63.83% |
| CheetoZZeong vs Steve | 27–16 | 62.79% |
| CheetoZZeong vs Victor | 17–26 | 39.53% |
| CheetoZZeong vs Azucena | 25–17 | 59.52% |
| CheetoZZeong vs Feng | 22–18 | 55.00% |
| CheetoZZeong vs Lee | 23–17 | 57.50% |
| CheetoZZeong vs Alisa | 21–16 | 56.76% |
| CheetoZZeong vs Fahkumram | 22–15 | 59.46% |
| CheetoZZeong vs Jack-8 | 17–17 | 50.00% |
| CheetoZZeong vs Lars | 15–19 | 44.12% |
| CheetoZZeong vs Jun | 17–17 | 50.00% |
| CheetoZZeong vs Lili | 15–18 | 45.45% |
| CheetoZZeong vs Leo | 12–20 | 37.50% |
| CheetoZZeong vs Nina | 18–14 | 56.25% |
| CheetoZZeong vs Leroy | 15–13 | 53.57% |
| CheetoZZeong vs Claudio | 17–10 | 62.96% |
| CheetoZZeong vs Lidia | 14–13 | 51.85% |
| CheetoZZeong vs Shaheen | 8–12 | 40.00% |
| CheetoZZeong vs Xiaoyu | 12–7 | 63.16% |
| CheetoZZeong vs Raven | 5–14 | 26.32% |
| CheetoZZeong vs Kuma | 9–8 | 52.94% |
| CheetoZZeong vs Zafina | 7–9 | 43.75% |
| CheetoZZeong vs Eddy | 6–9 | 40.00% |
| CheetoZZeong vs Clive | 4–8 | 33.33% |
| CheetoZZeong vs Anna | 7–5 | 58.33% |
| CheetoZZeong vs Panda | 1–4 | 20.00% |
| CheetoZZeong vs Miary Zo | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.