| BloodMoonCell vs King | 7–7 | 50.00% |
| BloodMoonCell vs Jin | 7–7 | 50.00% |
| BloodMoonCell vs Dragunov | 3–4 | 42.86% |
| BloodMoonCell vs Steve | 2–4 | 33.33% |
| BloodMoonCell vs Fahkumram | 4–2 | 66.67% |
| BloodMoonCell vs Bryan | 2–2 | 50.00% |
| BloodMoonCell vs Reina | 2–2 | 50.00% |
| BloodMoonCell vs Law | 2–1 | 66.67% |
| BloodMoonCell vs Hwoarang | 2–1 | 66.67% |
| BloodMoonCell vs Lars | 3–0 | 100.00% |
| BloodMoonCell vs Heihachi | 2–1 | 66.67% |
| BloodMoonCell vs Lili | 0–2 | 0.00% |
| BloodMoonCell vs Lidia | 0–2 | 0.00% |
| BloodMoonCell vs Clive | 0–2 | 0.00% |
| BloodMoonCell vs Paul | 0–1 | 0.00% |
| BloodMoonCell vs Alisa | 1–0 | 100.00% |
| BloodMoonCell vs Zafina | 1–0 | 100.00% |
| BloodMoonCell vs Azucena | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.