| RebornReaperX vs Kazuya | 34–22 | 60.71% |
| RebornReaperX vs Reina | 32–17 | 65.31% |
| RebornReaperX vs King | 30–14 | 68.18% |
| RebornReaperX vs Jin | 17–26 | 39.53% |
| RebornReaperX vs Hwoarang | 14–21 | 40.00% |
| RebornReaperX vs Lili | 23–9 | 71.88% |
| RebornReaperX vs Paul | 19–12 | 61.29% |
| RebornReaperX vs Asuka | 13–16 | 44.83% |
| RebornReaperX vs Eddy | 14–14 | 50.00% |
| RebornReaperX vs Victor | 15–8 | 65.22% |
| RebornReaperX vs Bryan | 6–16 | 27.27% |
| RebornReaperX vs Dragunov | 12–9 | 57.14% |
| RebornReaperX vs Azucena | 11–10 | 52.38% |
| RebornReaperX vs Lidia | 11–9 | 55.00% |
| RebornReaperX vs Law | 14–5 | 73.68% |
| RebornReaperX vs Jun | 14–5 | 73.68% |
| RebornReaperX vs Steve | 11–7 | 61.11% |
| RebornReaperX vs Jack-8 | 11–5 | 68.75% |
| RebornReaperX vs Leo | 9–7 | 56.25% |
| RebornReaperX vs Yoshimitsu | 8–6 | 57.14% |
| RebornReaperX vs Claudio | 4–10 | 28.57% |
| RebornReaperX vs Lee | 9–5 | 64.29% |
| RebornReaperX vs Xiaoyu | 9–3 | 75.00% |
| RebornReaperX vs Devil Jin | 5–6 | 45.45% |
| RebornReaperX vs Alisa | 7–4 | 63.64% |
| RebornReaperX vs Nina | 4–7 | 36.36% |
| RebornReaperX vs Lars | 7–2 | 77.78% |
| RebornReaperX vs Miary Zo | 6–3 | 66.67% |
| RebornReaperX vs Armor King | 2–6 | 25.00% |
| RebornReaperX vs Shaheen | 7–0 | 100.00% |
| RebornReaperX vs Kuma | 5–1 | 83.33% |
| RebornReaperX vs Raven | 4–2 | 66.67% |
| RebornReaperX vs Heihachi | 6–0 | 100.00% |
| RebornReaperX vs Leroy | 3–2 | 60.00% |
| RebornReaperX vs Clive | 4–1 | 80.00% |
| RebornReaperX vs Fahkumram | 4–0 | 100.00% |
| RebornReaperX vs Feng | 2–0 | 100.00% |
| RebornReaperX vs Anna | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.