| MarkInTime vs Kazuya | 53–36 | 59.55% |
| MarkInTime vs Jin | 44–38 | 53.66% |
| MarkInTime vs King | 30–50 | 37.50% |
| MarkInTime vs Hwoarang | 28–37 | 43.08% |
| MarkInTime vs Reina | 41–19 | 68.33% |
| MarkInTime vs Bryan | 25–27 | 48.08% |
| MarkInTime vs Law | 27–24 | 52.94% |
| MarkInTime vs Dragunov | 27–21 | 56.25% |
| MarkInTime vs Paul | 21–26 | 44.68% |
| MarkInTime vs Yoshimitsu | 21–25 | 45.65% |
| MarkInTime vs Steve | 22–22 | 50.00% |
| MarkInTime vs Alisa | 20–20 | 50.00% |
| MarkInTime vs Eddy | 22–15 | 59.46% |
| MarkInTime vs Xiaoyu | 19–16 | 54.29% |
| MarkInTime vs Lili | 16–18 | 47.06% |
| MarkInTime vs Devil Jin | 15–16 | 48.39% |
| MarkInTime vs Azucena | 9–22 | 29.03% |
| MarkInTime vs Lee | 16–12 | 57.14% |
| MarkInTime vs Raven | 15–13 | 53.57% |
| MarkInTime vs Feng | 11–14 | 44.00% |
| MarkInTime vs Kuma | 12–9 | 57.14% |
| MarkInTime vs Lars | 11–9 | 55.00% |
| MarkInTime vs Jun | 10–10 | 50.00% |
| MarkInTime vs Nina | 11–7 | 61.11% |
| MarkInTime vs Heihachi | 7–10 | 41.18% |
| MarkInTime vs Asuka | 11–4 | 73.33% |
| MarkInTime vs Leo | 6–9 | 40.00% |
| MarkInTime vs Shaheen | 8–7 | 53.33% |
| MarkInTime vs Zafina | 7–6 | 53.85% |
| MarkInTime vs Victor | 6–7 | 46.15% |
| MarkInTime vs Jack-8 | 8–4 | 66.67% |
| MarkInTime vs Clive | 4–6 | 40.00% |
| MarkInTime vs Claudio | 3–6 | 33.33% |
| MarkInTime vs Leroy | 1–5 | 16.67% |
| MarkInTime vs Armor King | 4–2 | 66.67% |
| MarkInTime vs Fahkumram | 2–3 | 40.00% |
| MarkInTime vs Miary Zo | 2–3 | 40.00% |
| MarkInTime vs Lidia | 2–2 | 50.00% |
| MarkInTime vs Panda | 1–2 | 33.33% |
| MarkInTime vs Anna | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.