| I amRetribution vs Law | 29–20 | 59.18% |
| I amRetribution vs Hwoarang | 30–11 | 73.17% |
| I amRetribution vs Jin | 30–10 | 75.00% |
| I amRetribution vs King | 29–10 | 74.36% |
| I amRetribution vs Steve | 23–15 | 60.53% |
| I amRetribution vs Kazuya | 23–14 | 62.16% |
| I amRetribution vs Fahkumram | 17–16 | 51.52% |
| I amRetribution vs Reina | 25–6 | 80.65% |
| I amRetribution vs Eddy | 23–8 | 74.19% |
| I amRetribution vs Raven | 19–9 | 67.86% |
| I amRetribution vs Lars | 16–10 | 61.54% |
| I amRetribution vs Lili | 19–6 | 76.00% |
| I amRetribution vs Bryan | 15–9 | 62.50% |
| I amRetribution vs Yoshimitsu | 16–6 | 72.73% |
| I amRetribution vs Heihachi | 11–11 | 50.00% |
| I amRetribution vs Azucena | 15–5 | 75.00% |
| I amRetribution vs Asuka | 12–7 | 63.16% |
| I amRetribution vs Dragunov | 12–7 | 63.16% |
| I amRetribution vs Lee | 10–9 | 52.63% |
| I amRetribution vs Devil Jin | 15–3 | 83.33% |
| I amRetribution vs Jun | 17–1 | 94.44% |
| I amRetribution vs Lidia | 16–2 | 88.89% |
| I amRetribution vs Clive | 12–5 | 70.59% |
| I amRetribution vs Nina | 14–2 | 87.50% |
| I amRetribution vs Victor | 10–6 | 62.50% |
| I amRetribution vs Anna | 9–7 | 56.25% |
| I amRetribution vs Feng | 9–6 | 60.00% |
| I amRetribution vs Claudio | 10–3 | 76.92% |
| I amRetribution vs Paul | 4–7 | 36.36% |
| I amRetribution vs Alisa | 7–4 | 63.64% |
| I amRetribution vs Jack-8 | 4–3 | 57.14% |
| I amRetribution vs Leo | 6–1 | 85.71% |
| I amRetribution vs Xiaoyu | 3–3 | 50.00% |
| I amRetribution vs Shaheen | 3–3 | 50.00% |
| I amRetribution vs Kuma | 4–1 | 80.00% |
| I amRetribution vs Zafina | 2–0 | 100.00% |
| I amRetribution vs Panda | 1–0 | 100.00% |
| I amRetribution vs Leroy | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.