| GolleygoodGames vs Kazuya | 117–93 | 55.71% |
| GolleygoodGames vs Bryan | 94–106 | 47.00% |
| GolleygoodGames vs Reina | 96–90 | 51.61% |
| GolleygoodGames vs Jin | 73–98 | 42.69% |
| GolleygoodGames vs Hwoarang | 85–74 | 53.46% |
| GolleygoodGames vs King | 77–69 | 52.74% |
| GolleygoodGames vs Paul | 71–72 | 49.65% |
| GolleygoodGames vs Steve | 76–63 | 54.68% |
| GolleygoodGames vs Law | 72–66 | 52.17% |
| GolleygoodGames vs Lee | 61–67 | 47.66% |
| GolleygoodGames vs Yoshimitsu | 77–49 | 61.11% |
| GolleygoodGames vs Dragunov | 67–55 | 54.92% |
| GolleygoodGames vs Lili | 54–45 | 54.55% |
| GolleygoodGames vs Jun | 53–44 | 54.64% |
| GolleygoodGames vs Devil Jin | 49–43 | 53.26% |
| GolleygoodGames vs Azucena | 46–46 | 50.00% |
| GolleygoodGames vs Alisa | 37–43 | 46.25% |
| GolleygoodGames vs Asuka | 30–44 | 40.54% |
| GolleygoodGames vs Victor | 40–34 | 54.05% |
| GolleygoodGames vs Xiaoyu | 25–46 | 35.21% |
| GolleygoodGames vs Leo | 30–36 | 45.45% |
| GolleygoodGames vs Lars | 20–46 | 30.30% |
| GolleygoodGames vs Raven | 27–36 | 42.86% |
| GolleygoodGames vs Jack-8 | 21–38 | 35.59% |
| GolleygoodGames vs Nina | 26–32 | 44.83% |
| GolleygoodGames vs Zafina | 38–17 | 69.09% |
| GolleygoodGames vs Feng | 29–23 | 55.77% |
| GolleygoodGames vs Leroy | 24–24 | 50.00% |
| GolleygoodGames vs Claudio | 26–19 | 57.78% |
| GolleygoodGames vs Shaheen | 20–23 | 46.51% |
| GolleygoodGames vs Lidia | 22–18 | 55.00% |
| GolleygoodGames vs Eddy | 14–25 | 35.90% |
| GolleygoodGames vs Heihachi | 12–17 | 41.38% |
| GolleygoodGames vs Kuma | 14–14 | 50.00% |
| GolleygoodGames vs Clive | 6–12 | 33.33% |
| GolleygoodGames vs Panda | 7–7 | 50.00% |
| GolleygoodGames vs Anna | 4–6 | 40.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.