Name history
| -導-SRB | |
| 導ノ-tix- | |
| 導ノ昴‐tix | |
| 導K線2 | |
| tix-aq | |
| トマトケチャップ三輪 | |
| MTBK【導】 | |
| MYBK【導】 | |
| SRBSBR | |
| 導昴SS | |
| sirube-s | |
| HARI | |
| *導昴* | |
| anitxaq |
| -導-SRB vs Kazuya | 149–135 | 52.46% |
| -導-SRB vs Bryan | 131–141 | 48.16% |
| -導-SRB vs Dragunov | 125–90 | 58.14% |
| -導-SRB vs Jin | 103–101 | 50.49% |
| -導-SRB vs Hwoarang | 109–90 | 54.77% |
| -導-SRB vs Paul | 94–92 | 50.54% |
| -導-SRB vs Reina | 103–78 | 56.91% |
| -導-SRB vs Steve | 85–68 | 55.56% |
| -導-SRB vs King | 72–80 | 47.37% |
| -導-SRB vs Asuka | 76–56 | 57.58% |
| -導-SRB vs Jun | 74–56 | 56.92% |
| -導-SRB vs Clive | 89–38 | 70.08% |
| -導-SRB vs Fahkumram | 59–62 | 48.76% |
| -導-SRB vs Devil Jin | 63–57 | 52.50% |
| -導-SRB vs Victor | 68–49 | 58.12% |
| -導-SRB vs Lars | 57–59 | 49.14% |
| -導-SRB vs Feng | 57–56 | 50.44% |
| -導-SRB vs Lili | 66–46 | 58.93% |
| -導-SRB vs Yoshimitsu | 70–36 | 66.04% |
| -導-SRB vs Azucena | 50–50 | 50.00% |
| -導-SRB vs Jack-8 | 46–51 | 47.42% |
| -導-SRB vs Heihachi | 52–45 | 53.61% |
| -導-SRB vs Nina | 39–56 | 41.05% |
| -導-SRB vs Law | 41–52 | 44.09% |
| -導-SRB vs Xiaoyu | 63–29 | 68.48% |
| -導-SRB vs Alisa | 48–38 | 55.81% |
| -導-SRB vs Leroy | 45–37 | 54.88% |
| -導-SRB vs Leo | 49–30 | 62.03% |
| -導-SRB vs Lidia | 41–37 | 52.56% |
| -導-SRB vs Claudio | 58–19 | 75.32% |
| -導-SRB vs Lee | 28–44 | 38.89% |
| -導-SRB vs Anna | 33–37 | 47.14% |
| -導-SRB vs Kuma | 35–33 | 51.47% |
| -導-SRB vs Raven | 35–23 | 60.34% |
| -導-SRB vs Shaheen | 31–24 | 56.36% |
| -導-SRB vs Eddy | 22–33 | 40.00% |
| -導-SRB vs Zafina | 21–32 | 39.62% |
| -導-SRB vs Armor King | 24–29 | 45.28% |
| -導-SRB vs Miary Zo | 33–20 | 62.26% |
| -導-SRB vs Panda | 10–9 | 52.63% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.