| MellyRACKS vs King | 111–143 | 43.70% |
| MellyRACKS vs Kazuya | 112–111 | 50.22% |
| MellyRACKS vs Jin | 92–110 | 45.54% |
| MellyRACKS vs Law | 75–83 | 47.47% |
| MellyRACKS vs Steve | 74–83 | 47.13% |
| MellyRACKS vs Hwoarang | 80–68 | 54.05% |
| MellyRACKS vs Bryan | 71–70 | 50.35% |
| MellyRACKS vs Reina | 79–52 | 60.31% |
| MellyRACKS vs Eddy | 50–63 | 44.25% |
| MellyRACKS vs Yoshimitsu | 53–53 | 50.00% |
| MellyRACKS vs Lars | 55–51 | 51.89% |
| MellyRACKS vs Azucena | 64–41 | 60.95% |
| MellyRACKS vs Lili | 42–59 | 41.58% |
| MellyRACKS vs Lee | 48–53 | 47.52% |
| MellyRACKS vs Dragunov | 42–55 | 43.30% |
| MellyRACKS vs Jun | 48–43 | 52.75% |
| MellyRACKS vs Feng | 35–47 | 42.68% |
| MellyRACKS vs Paul | 32–49 | 39.51% |
| MellyRACKS vs Xiaoyu | 33–47 | 41.25% |
| MellyRACKS vs Leroy | 40–38 | 51.28% |
| MellyRACKS vs Victor | 36–39 | 48.00% |
| MellyRACKS vs Heihachi | 37–37 | 50.00% |
| MellyRACKS vs Asuka | 34–39 | 46.58% |
| MellyRACKS vs Leo | 35–37 | 48.61% |
| MellyRACKS vs Nina | 30–37 | 44.78% |
| MellyRACKS vs Devil Jin | 25–40 | 38.46% |
| MellyRACKS vs Raven | 28–30 | 48.28% |
| MellyRACKS vs Fahkumram | 36–19 | 65.45% |
| MellyRACKS vs Alisa | 21–25–1 | 45.65% |
| MellyRACKS vs Anna | 12–28 | 30.00% |
| MellyRACKS vs Kuma | 21–17 | 55.26% |
| MellyRACKS vs Jack-8 | 19–18 | 51.35% |
| MellyRACKS vs Claudio | 9–22 | 29.03% |
| MellyRACKS vs Lidia | 16–14 | 53.33% |
| MellyRACKS vs Clive | 15–13 | 53.57% |
| MellyRACKS vs Shaheen | 16–10 | 61.54% |
| MellyRACKS vs Zafina | 6–6 | 50.00% |
| MellyRACKS vs Armor King | 4–7 | 36.36% |
| MellyRACKS vs Miary Zo | 8–3 | 72.73% |
| MellyRACKS vs Panda | 5–5 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.