| Z-OBLIVION vs Kazuya | 261–222 | 54.04% |
| Z-OBLIVION vs Hwoarang | 243–203 | 54.48% |
| Z-OBLIVION vs Jin | 240–200 | 54.55% |
| Z-OBLIVION vs King | 240–182 | 56.87% |
| Z-OBLIVION vs Dragunov | 213–191 | 52.72% |
| Z-OBLIVION vs Lili | 224–152–1 | 59.57% |
| Z-OBLIVION vs Bryan | 179–164 | 52.19% |
| Z-OBLIVION vs Yoshimitsu | 203–138 | 59.53% |
| Z-OBLIVION vs Lee | 160–161 | 49.84% |
| Z-OBLIVION vs Lars | 194–126 | 60.62% |
| Z-OBLIVION vs Alisa | 168–125 | 57.34% |
| Z-OBLIVION vs Law | 175–113 | 60.76% |
| Z-OBLIVION vs Nina | 146–136 | 51.77% |
| Z-OBLIVION vs Paul | 136–134 | 50.37% |
| Z-OBLIVION vs Asuka | 140–104 | 57.38% |
| Z-OBLIVION vs Devil Jin | 135–107 | 55.79% |
| Z-OBLIVION vs Feng | 127–101 | 55.70% |
| Z-OBLIVION vs Eddy | 123–98 | 55.66% |
| Z-OBLIVION vs Reina | 103–117 | 46.82% |
| Z-OBLIVION vs Clive | 131–89 | 59.55% |
| Z-OBLIVION vs Steve | 104–115 | 47.49% |
| Z-OBLIVION vs Heihachi | 109–110 | 49.77% |
| Z-OBLIVION vs Claudio | 102–109 | 48.34% |
| Z-OBLIVION vs Xiaoyu | 118–81 | 59.30% |
| Z-OBLIVION vs Victor | 100–84 | 54.35% |
| Z-OBLIVION vs Leo | 87–90 | 49.15% |
| Z-OBLIVION vs Zafina | 87–81 | 51.79% |
| Z-OBLIVION vs Azucena | 81–87 | 48.21% |
| Z-OBLIVION vs Raven | 89–76 | 53.94% |
| Z-OBLIVION vs Anna | 78–64 | 54.93% |
| Z-OBLIVION vs Jun | 76–65 | 53.90% |
| Z-OBLIVION vs Armor King | 80–57 | 58.39% |
| Z-OBLIVION vs Jack-8 | 71–62 | 53.38% |
| Z-OBLIVION vs Leroy | 62–68 | 47.69% |
| Z-OBLIVION vs Kuma | 77–51 | 60.16% |
| Z-OBLIVION vs Lidia | 54–71 | 43.20% |
| Z-OBLIVION vs Shaheen | 46–37 | 55.42% |
| Z-OBLIVION vs Fahkumram | 27–45 | 37.50% |
| Z-OBLIVION vs Panda | 25–17 | 59.52% |
| Z-OBLIVION vs Miary Zo | 7–15 | 31.82% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.