| Raunzalot vs Kazuya | 123–183 | 40.20% |
| Raunzalot vs Jin | 125–153 | 44.96% |
| Raunzalot vs Hwoarang | 88–127 | 40.93% |
| Raunzalot vs King | 89–87 | 50.57% |
| Raunzalot vs Bryan | 70–106 | 39.77% |
| Raunzalot vs Reina | 80–95 | 45.71% |
| Raunzalot vs Heihachi | 78–84 | 48.15% |
| Raunzalot vs Steve | 77–73 | 51.33% |
| Raunzalot vs Law | 57–83 | 40.71% |
| Raunzalot vs Paul | 43–92 | 31.85% |
| Raunzalot vs Dragunov | 54–58 | 48.21% |
| Raunzalot vs Yoshimitsu | 47–59 | 44.34% |
| Raunzalot vs Eddy | 46–53 | 46.46% |
| Raunzalot vs Lili | 43–51 | 45.74% |
| Raunzalot vs Xiaoyu | 42–47 | 47.19% |
| Raunzalot vs Asuka | 42–40 | 51.22% |
| Raunzalot vs Azucena | 40–37 | 51.95% |
| Raunzalot vs Jun | 36–40 | 47.37% |
| Raunzalot vs Nina | 41–34 | 54.67% |
| Raunzalot vs Lee | 30–44 | 40.54% |
| Raunzalot vs Clive | 29–41 | 41.43% |
| Raunzalot vs Victor | 29–34 | 46.03% |
| Raunzalot vs Devil Jin | 22–39 | 36.07% |
| Raunzalot vs Jack-8 | 26–32–1 | 44.83% |
| Raunzalot vs Lidia | 30–28 | 51.72% |
| Raunzalot vs Anna | 24–34 | 41.38% |
| Raunzalot vs Leo | 21–34 | 38.18% |
| Raunzalot vs Feng | 19–34 | 35.85% |
| Raunzalot vs Lars | 19–32 | 37.25% |
| Raunzalot vs Alisa | 19–31 | 38.00% |
| Raunzalot vs Leroy | 27–15 | 64.29% |
| Raunzalot vs Claudio | 9–28 | 24.32% |
| Raunzalot vs Armor King | 18–18 | 50.00% |
| Raunzalot vs Shaheen | 14–15 | 48.28% |
| Raunzalot vs Fahkumram | 12–13 | 48.00% |
| Raunzalot vs Kuma | 11–13 | 45.83% |
| Raunzalot vs Raven | 15–7 | 68.18% |
| Raunzalot vs Miary Zo | 6–10 | 37.50% |
| Raunzalot vs Zafina | 8–7 | 53.33% |
| Raunzalot vs Panda | 1–4 | 20.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.