| ACE|EichelEric vs Kazuya | 146–90 | 61.86% |
| ACE|EichelEric vs Bryan | 94–57 | 62.25% |
| ACE|EichelEric vs Jin | 87–57 | 60.42% |
| ACE|EichelEric vs Hwoarang | 81–54–1 | 60.00% |
| ACE|EichelEric vs King | 82–53 | 60.74% |
| ACE|EichelEric vs Heihachi | 72–56 | 56.25% |
| ACE|EichelEric vs Paul | 79–48 | 62.20% |
| ACE|EichelEric vs Law | 75–38 | 66.37% |
| ACE|EichelEric vs Dragunov | 71–41 | 63.39% |
| ACE|EichelEric vs Reina | 70–38 | 64.81% |
| ACE|EichelEric vs Steve | 65–41 | 61.32% |
| ACE|EichelEric vs Lee | 54–40 | 57.45% |
| ACE|EichelEric vs Yoshimitsu | 57–29 | 66.28% |
| ACE|EichelEric vs Jun | 38–38 | 50.00% |
| ACE|EichelEric vs Devil Jin | 39–35 | 52.70% |
| ACE|EichelEric vs Nina | 33–24 | 57.89% |
| ACE|EichelEric vs Lars | 30–25 | 54.55% |
| ACE|EichelEric vs Lili | 30–24 | 55.56% |
| ACE|EichelEric vs Feng | 29–23 | 55.77% |
| ACE|EichelEric vs Alisa | 26–26 | 50.00% |
| ACE|EichelEric vs Asuka | 28–20 | 58.33% |
| ACE|EichelEric vs Azucena | 30–13 | 69.77% |
| ACE|EichelEric vs Lidia | 26–17 | 60.47% |
| ACE|EichelEric vs Eddy | 18–23 | 43.90% |
| ACE|EichelEric vs Clive | 24–16 | 60.00% |
| ACE|EichelEric vs Leo | 20–19 | 51.28% |
| ACE|EichelEric vs Anna | 22–16 | 57.89% |
| ACE|EichelEric vs Jack-8 | 23–14 | 62.16% |
| ACE|EichelEric vs Victor | 19–13 | 59.38% |
| ACE|EichelEric vs Xiaoyu | 14–15 | 48.28% |
| ACE|EichelEric vs Shaheen | 13–16 | 44.83% |
| ACE|EichelEric vs Raven | 17–9 | 65.38% |
| ACE|EichelEric vs Claudio | 12–13 | 48.00% |
| ACE|EichelEric vs Zafina | 15–9 | 62.50% |
| ACE|EichelEric vs Kuma | 14–8 | 63.64% |
| ACE|EichelEric vs Leroy | 12–8 | 60.00% |
| ACE|EichelEric vs Panda | 9–1 | 90.00% |
| ACE|EichelEric vs Fahkumram | 6–2 | 75.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.