| VelmaCrutchTTV vs Bryan | 34–39 | 46.58% |
| VelmaCrutchTTV vs King | 31–29 | 51.67% |
| VelmaCrutchTTV vs Steve | 29–31 | 48.33% |
| VelmaCrutchTTV vs Kazuya | 28–30 | 48.28% |
| VelmaCrutchTTV vs Paul | 20–27 | 42.55% |
| VelmaCrutchTTV vs Heihachi | 26–21 | 55.32% |
| VelmaCrutchTTV vs Jin | 18–24 | 42.86% |
| VelmaCrutchTTV vs Yoshimitsu | 20–18 | 52.63% |
| VelmaCrutchTTV vs Reina | 24–14 | 63.16% |
| VelmaCrutchTTV vs Lili | 17–16 | 51.52% |
| VelmaCrutchTTV vs Dragunov | 10–20 | 33.33% |
| VelmaCrutchTTV vs Law | 15–14 | 51.72% |
| VelmaCrutchTTV vs Lee | 17–12 | 58.62% |
| VelmaCrutchTTV vs Anna | 12–16 | 42.86% |
| VelmaCrutchTTV vs Hwoarang | 12–15 | 44.44% |
| VelmaCrutchTTV vs Jun | 12–10 | 54.55% |
| VelmaCrutchTTV vs Azucena | 15–7 | 68.18% |
| VelmaCrutchTTV vs Lars | 9–12 | 42.86% |
| VelmaCrutchTTV vs Clive | 14–7 | 66.67% |
| VelmaCrutchTTV vs Asuka | 10–10 | 50.00% |
| VelmaCrutchTTV vs Devil Jin | 8–12 | 40.00% |
| VelmaCrutchTTV vs Nina | 10–8 | 55.56% |
| VelmaCrutchTTV vs Xiaoyu | 8–9 | 47.06% |
| VelmaCrutchTTV vs Feng | 5–12 | 29.41% |
| VelmaCrutchTTV vs Raven | 7–9 | 43.75% |
| VelmaCrutchTTV vs Victor | 7–8 | 46.67% |
| VelmaCrutchTTV vs Lidia | 12–3 | 80.00% |
| VelmaCrutchTTV vs Leroy | 6–8 | 42.86% |
| VelmaCrutchTTV vs Jack-8 | 5–6 | 45.45% |
| VelmaCrutchTTV vs Leo | 6–4 | 60.00% |
| VelmaCrutchTTV vs Eddy | 4–6 | 40.00% |
| VelmaCrutchTTV vs Claudio | 4–5 | 44.44% |
| VelmaCrutchTTV vs Zafina | 5–4 | 55.56% |
| VelmaCrutchTTV vs Fahkumram | 2–5 | 28.57% |
| VelmaCrutchTTV vs Alisa | 2–2 | 50.00% |
| VelmaCrutchTTV vs Shaheen | 1–1 | 50.00% |
| VelmaCrutchTTV vs Kuma | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.