Name history
| BadBunny | |
| ENDX | Bunny | |
| ENDX Bunny | |
| Get hawk tuah | |
| BadBunny <\3 | |
| yoshi weak asf | |
| Bad Bunny | |
| KiryuSama | |
| slim shady | |
| Dante |
| BadBunny vs Kazuya | 105–123 | 46.05% |
| BadBunny vs Jin | 116–106 | 52.25% |
| BadBunny vs King | 107–79 | 57.53% |
| BadBunny vs Steve | 74–55 | 57.36% |
| BadBunny vs Law | 59–66 | 47.20% |
| BadBunny vs Dragunov | 59–58 | 50.43% |
| BadBunny vs Bryan | 52–46 | 53.06% |
| BadBunny vs Reina | 46–46 | 50.00% |
| BadBunny vs Paul | 38–49 | 43.68% |
| BadBunny vs Devil Jin | 32–48 | 40.00% |
| BadBunny vs Hwoarang | 40–36 | 52.63% |
| BadBunny vs Yoshimitsu | 27–40 | 40.30% |
| BadBunny vs Lili | 30–33 | 47.62% |
| BadBunny vs Heihachi | 19–39 | 32.76% |
| BadBunny vs Alisa | 16–40 | 28.57% |
| BadBunny vs Lee | 15–35 | 30.00% |
| BadBunny vs Asuka | 27–22 | 55.10% |
| BadBunny vs Jun | 33–16 | 67.35% |
| BadBunny vs Eddy | 22–25 | 46.81% |
| BadBunny vs Victor | 20–26 | 43.48% |
| BadBunny vs Feng | 21–24 | 46.67% |
| BadBunny vs Claudio | 20–21 | 48.78% |
| BadBunny vs Azucena | 22–15 | 59.46% |
| BadBunny vs Lars | 10–22 | 31.25% |
| BadBunny vs Leroy | 21–11 | 65.62% |
| BadBunny vs Nina | 16–15 | 51.61% |
| BadBunny vs Clive | 9–21 | 30.00% |
| BadBunny vs Lidia | 11–15 | 42.31% |
| BadBunny vs Jack-8 | 11–11 | 50.00% |
| BadBunny vs Leo | 12–7 | 63.16% |
| BadBunny vs Zafina | 9–10 | 47.37% |
| BadBunny vs Shaheen | 7–11 | 38.89% |
| BadBunny vs Raven | 7–11 | 38.89% |
| BadBunny vs Kuma | 5–11 | 31.25% |
| BadBunny vs Xiaoyu | 7–7 | 50.00% |
| BadBunny vs Panda | 2–4 | 33.33% |
| BadBunny vs Anna | 0–6 | 0.00% |
| BadBunny vs Armor King | 2–1 | 66.67% |
| BadBunny vs Fahkumram | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.