| R2G | Rage vs Jin | 141–150 | 48.45% |
| R2G | Rage vs Hwoarang | 156–120 | 56.52% |
| R2G | Rage vs Kazuya | 130–94 | 58.04% |
| R2G | Rage vs King | 111–102 | 52.11% |
| R2G | Rage vs Yoshimitsu | 88–91 | 49.16% |
| R2G | Rage vs Devil Jin | 89–77 | 53.61% |
| R2G | Rage vs Bryan | 82–83 | 49.70% |
| R2G | Rage vs Paul | 84–80 | 51.22% |
| R2G | Rage vs Reina | 83–66 | 55.70% |
| R2G | Rage vs Dragunov | 70–78 | 47.30% |
| R2G | Rage vs Law | 73–73 | 50.00% |
| R2G | Rage vs Lee | 69–62 | 52.67% |
| R2G | Rage vs Steve | 68–60 | 53.12% |
| R2G | Rage vs Lili | 54–61 | 46.96% |
| R2G | Rage vs Raven | 51–59 | 46.36% |
| R2G | Rage vs Lars | 57–51 | 52.78% |
| R2G | Rage vs Feng | 51–51 | 50.00% |
| R2G | Rage vs Xiaoyu | 49–47–1 | 51.04% |
| R2G | Rage vs Alisa | 52–44 | 54.17% |
| R2G | Rage vs Azucena | 43–42 | 50.59% |
| R2G | Rage vs Asuka | 29–54 | 34.94% |
| R2G | Rage vs Eddy | 38–42 | 47.50% |
| R2G | Rage vs Anna | 30–50 | 37.50% |
| R2G | Rage vs Nina | 33–33 | 50.00% |
| R2G | Rage vs Heihachi | 44–22 | 66.67% |
| R2G | Rage vs Jun | 33–32 | 50.77% |
| R2G | Rage vs Victor | 32–33 | 49.23% |
| R2G | Rage vs Leroy | 29–35 | 45.31% |
| R2G | Rage vs Shaheen | 20–39 | 33.90% |
| R2G | Rage vs Zafina | 20–38 | 34.48% |
| R2G | Rage vs Claudio | 30–27 | 52.63% |
| R2G | Rage vs Armor King | 25–31 | 44.64% |
| R2G | Rage vs Lidia | 33–19 | 63.46% |
| R2G | Rage vs Leo | 25–24 | 51.02% |
| R2G | Rage vs Jack-8 | 25–18 | 58.14% |
| R2G | Rage vs Clive | 20–21 | 48.78% |
| R2G | Rage vs Fahkumram | 21–20 | 51.22% |
| R2G | Rage vs Kuma | 27–12 | 69.23% |
| R2G | Rage vs Panda | 2–10 | 16.67% |
| R2G | Rage vs Miary Zo | 4–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.