| godemperror vs Kazuya | 178–214 | 45.41% |
| godemperror vs Jin | 124–206 | 37.58% |
| godemperror vs King | 142–165 | 46.25% |
| godemperror vs Heihachi | 114–182 | 38.51% |
| godemperror vs Bryan | 125–160 | 43.86% |
| godemperror vs Reina | 116–155 | 42.80% |
| godemperror vs Steve | 110–153 | 41.83% |
| godemperror vs Dragunov | 63–118 | 34.81% |
| godemperror vs Hwoarang | 78–99 | 44.07% |
| godemperror vs Law | 67–98 | 40.61% |
| godemperror vs Lili | 66–98 | 40.24% |
| godemperror vs Yoshimitsu | 60–91 | 39.74% |
| godemperror vs Jun | 52–95 | 35.37% |
| godemperror vs Asuka | 57–85 | 40.14% |
| godemperror vs Clive | 59–82 | 41.84% |
| godemperror vs Lee | 54–85 | 38.85% |
| godemperror vs Azucena | 64–66 | 49.23% |
| godemperror vs Victor | 53–73 | 42.06% |
| godemperror vs Lars | 51–73 | 41.13% |
| godemperror vs Paul | 43–77 | 35.83% |
| godemperror vs Eddy | 55–63 | 46.61% |
| godemperror vs Xiaoyu | 43–68 | 38.74% |
| godemperror vs Lidia | 46–53 | 46.46% |
| godemperror vs Armor King | 32–59 | 35.16% |
| godemperror vs Devil Jin | 48–41 | 53.93% |
| godemperror vs Jack-8 | 41–45 | 47.67% |
| godemperror vs Leroy | 39–46 | 45.88% |
| godemperror vs Leo | 30–50 | 37.50% |
| godemperror vs Raven | 35–36 | 49.30% |
| godemperror vs Fahkumram | 33–34 | 49.25% |
| godemperror vs Nina | 27–38 | 41.54% |
| godemperror vs Feng | 27–32 | 45.76% |
| godemperror vs Claudio | 20–37 | 35.09% |
| godemperror vs Alisa | 21–32 | 39.62% |
| godemperror vs Anna | 9–34 | 20.93% |
| godemperror vs Zafina | 13–25 | 34.21% |
| godemperror vs Kuma | 9–22 | 29.03% |
| godemperror vs Shaheen | 9–19 | 32.14% |
| godemperror vs Panda | 15–11 | 57.69% |
| godemperror vs Miary Zo | 7–15 | 31.82% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.