| Ihatemonkezz vs Yoshimitsu | 24–13 | 64.86% |
| Ihatemonkezz vs Reina | 27–7 | 79.41% |
| Ihatemonkezz vs King | 16–14 | 53.33% |
| Ihatemonkezz vs Kazuya | 11–16 | 40.74% |
| Ihatemonkezz vs Jin | 14–10 | 58.33% |
| Ihatemonkezz vs Jun | 9–14 | 39.13% |
| Ihatemonkezz vs Heihachi | 9–14 | 39.13% |
| Ihatemonkezz vs Lidia | 9–13 | 40.91% |
| Ihatemonkezz vs Asuka | 10–11 | 47.62% |
| Ihatemonkezz vs Clive | 12–7 | 63.16% |
| Ihatemonkezz vs Hwoarang | 9–8 | 52.94% |
| Ihatemonkezz vs Lili | 10–7 | 58.82% |
| Ihatemonkezz vs Dragunov | 6–11 | 35.29% |
| Ihatemonkezz vs Eddy | 6–10 | 37.50% |
| Ihatemonkezz vs Bryan | 4–11 | 26.67% |
| Ihatemonkezz vs Law | 5–6 | 45.45% |
| Ihatemonkezz vs Steve | 9–2 | 81.82% |
| Ihatemonkezz vs Jack-8 | 7–4 | 63.64% |
| Ihatemonkezz vs Lars | 6–5 | 54.55% |
| Ihatemonkezz vs Nina | 7–4 | 63.64% |
| Ihatemonkezz vs Raven | 8–2 | 80.00% |
| Ihatemonkezz vs Paul | 2–7 | 22.22% |
| Ihatemonkezz vs Xiaoyu | 1–8 | 11.11% |
| Ihatemonkezz vs Feng | 6–3 | 66.67% |
| Ihatemonkezz vs Zafina | 4–5 | 44.44% |
| Ihatemonkezz vs Anna | 8–0 | 100.00% |
| Ihatemonkezz vs Devil Jin | 1–5 | 16.67% |
| Ihatemonkezz vs Azucena | 0–6 | 0.00% |
| Ihatemonkezz vs Lee | 4–1 | 80.00% |
| Ihatemonkezz vs Victor | 1–4 | 20.00% |
| Ihatemonkezz vs Leo | 2–2 | 50.00% |
| Ihatemonkezz vs Claudio | 4–0 | 100.00% |
| Ihatemonkezz vs Shaheen | 1–3 | 25.00% |
| Ihatemonkezz vs Kuma | 1–2 | 33.33% |
| Ihatemonkezz vs Miary Zo | 0–2 | 0.00% |
| Ihatemonkezz vs Leroy | 0–1 | 0.00% |
| Ihatemonkezz vs Fahkumram | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.