| Mystic Forge vs Jin | 30–41 | 42.25% |
| Mystic Forge vs Reina | 39–30 | 56.52% |
| Mystic Forge vs Kazuya | 43–22 | 66.15% |
| Mystic Forge vs King | 30–25 | 54.55% |
| Mystic Forge vs Bryan | 26–26 | 50.00% |
| Mystic Forge vs Steve | 21–31 | 40.38% |
| Mystic Forge vs Hwoarang | 28–19 | 59.57% |
| Mystic Forge vs Paul | 18–25 | 41.86% |
| Mystic Forge vs Law | 20–22 | 47.62% |
| Mystic Forge vs Devil Jin | 21–20 | 51.22% |
| Mystic Forge vs Dragunov | 16–24 | 40.00% |
| Mystic Forge vs Eddy | 19–21 | 47.50% |
| Mystic Forge vs Jun | 17–20 | 45.95% |
| Mystic Forge vs Lili | 17–16 | 51.52% |
| Mystic Forge vs Lee | 16–15 | 51.61% |
| Mystic Forge vs Heihachi | 15–16 | 48.39% |
| Mystic Forge vs Feng | 20–9 | 68.97% |
| Mystic Forge vs Azucena | 15–11 | 57.69% |
| Mystic Forge vs Yoshimitsu | 6–19 | 24.00% |
| Mystic Forge vs Asuka | 16–7 | 69.57% |
| Mystic Forge vs Nina | 12–9 | 57.14% |
| Mystic Forge vs Raven | 12–9 | 57.14% |
| Mystic Forge vs Lidia | 7–13 | 35.00% |
| Mystic Forge vs Xiaoyu | 13–6 | 68.42% |
| Mystic Forge vs Clive | 11–8 | 57.89% |
| Mystic Forge vs Alisa | 8–9 | 47.06% |
| Mystic Forge vs Shaheen | 12–5 | 70.59% |
| Mystic Forge vs Lars | 6–9 | 40.00% |
| Mystic Forge vs Leo | 6–8 | 42.86% |
| Mystic Forge vs Claudio | 8–4 | 66.67% |
| Mystic Forge vs Kuma | 3–8 | 27.27% |
| Mystic Forge vs Victor | 5–6 | 45.45% |
| Mystic Forge vs Leroy | 4–4 | 50.00% |
| Mystic Forge vs Fahkumram | 4–3 | 57.14% |
| Mystic Forge vs Zafina | 4–2 | 66.67% |
| Mystic Forge vs Jack-8 | 2–2 | 50.00% |
| Mystic Forge vs Panda | 3–1 | 75.00% |
| Mystic Forge vs Armor King | 0–4 | 0.00% |
| Mystic Forge vs Anna | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.