| JimmyjTran vs Kazuya | 223–179 | 55.47% |
| JimmyjTran vs Jin | 197–200 | 49.62% |
| JimmyjTran vs Bryan | 206–152 | 57.54% |
| JimmyjTran vs King | 144–140 | 50.70% |
| JimmyjTran vs Reina | 103–130 | 44.21% |
| JimmyjTran vs Dragunov | 137–92 | 59.83% |
| JimmyjTran vs Law | 127–89 | 58.80% |
| JimmyjTran vs Steve | 108–91 | 54.27% |
| JimmyjTran vs Hwoarang | 86–101 | 45.99% |
| JimmyjTran vs Heihachi | 115–65 | 63.89% |
| JimmyjTran vs Lars | 72–87 | 45.28% |
| JimmyjTran vs Lee | 81–76 | 51.59% |
| JimmyjTran vs Paul | 74–75 | 49.66% |
| JimmyjTran vs Asuka | 61–80 | 43.26% |
| JimmyjTran vs Lili | 52–83 | 38.52% |
| JimmyjTran vs Feng | 62–70 | 46.97% |
| JimmyjTran vs Devil Jin | 52–73 | 41.60% |
| JimmyjTran vs Jun | 57–68 | 45.60% |
| JimmyjTran vs Azucena | 55–66 | 45.45% |
| JimmyjTran vs Clive | 43–76 | 36.13% |
| JimmyjTran vs Victor | 49–64 | 43.36% |
| JimmyjTran vs Lidia | 55–51 | 51.89% |
| JimmyjTran vs Yoshimitsu | 43–49 | 46.74% |
| JimmyjTran vs Nina | 36–52 | 40.91% |
| JimmyjTran vs Raven | 37–50 | 42.53% |
| JimmyjTran vs Leo | 35–48 | 42.17% |
| JimmyjTran vs Leroy | 30–53 | 36.14% |
| JimmyjTran vs Jack-8 | 40–41 | 49.38% |
| JimmyjTran vs Alisa | 31–47 | 39.74% |
| JimmyjTran vs Shaheen | 43–34 | 55.84% |
| JimmyjTran vs Armor King | 39–34 | 53.42% |
| JimmyjTran vs Eddy | 31–34 | 47.69% |
| JimmyjTran vs Claudio | 35–29 | 54.69% |
| JimmyjTran vs Zafina | 36–27 | 57.14% |
| JimmyjTran vs Xiaoyu | 22–37 | 37.29% |
| JimmyjTran vs Anna | 26–32 | 44.83% |
| JimmyjTran vs Fahkumram | 23–29 | 44.23% |
| JimmyjTran vs Miary Zo | 16–28 | 36.36% |
| JimmyjTran vs Kuma | 10–17 | 37.04% |
| JimmyjTran vs Panda | 7–4 | 63.64% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.