| IBS lx 01 vs Kazuya | 105–136 | 43.57% |
| IBS lx 01 vs King | 88–115 | 43.35% |
| IBS lx 01 vs Bryan | 47–107 | 30.52% |
| IBS lx 01 vs Paul | 69–84 | 45.10% |
| IBS lx 01 vs Jin | 56–86 | 39.44% |
| IBS lx 01 vs Reina | 67–67 | 50.00% |
| IBS lx 01 vs Fahkumram | 44–86 | 33.85% |
| IBS lx 01 vs Dragunov | 36–80 | 31.03% |
| IBS lx 01 vs Asuka | 51–61 | 45.54% |
| IBS lx 01 vs Heihachi | 52–58 | 47.27% |
| IBS lx 01 vs Lili | 60–49 | 55.05% |
| IBS lx 01 vs Hwoarang | 38–63 | 37.62% |
| IBS lx 01 vs Steve | 46–47 | 49.46% |
| IBS lx 01 vs Law | 35–49 | 41.67% |
| IBS lx 01 vs Yoshimitsu | 28–44 | 38.89% |
| IBS lx 01 vs Armor King | 20–52 | 27.78% |
| IBS lx 01 vs Jun | 30–40 | 42.86% |
| IBS lx 01 vs Lidia | 29–40 | 42.03% |
| IBS lx 01 vs Devil Jin | 22–40 | 35.48% |
| IBS lx 01 vs Victor | 24–36 | 40.00% |
| IBS lx 01 vs Alisa | 26–28 | 48.15% |
| IBS lx 01 vs Azucena | 20–33 | 37.74% |
| IBS lx 01 vs Leroy | 18–34 | 34.62% |
| IBS lx 01 vs Xiaoyu | 18–31 | 36.73% |
| IBS lx 01 vs Lars | 11–38 | 22.45% |
| IBS lx 01 vs Nina | 19–30 | 38.78% |
| IBS lx 01 vs Clive | 19–30 | 38.78% |
| IBS lx 01 vs Anna | 15–34 | 30.61% |
| IBS lx 01 vs Eddy | 12–33 | 26.67% |
| IBS lx 01 vs Miary Zo | 13–27 | 32.50% |
| IBS lx 01 vs Jack-8 | 13–26 | 33.33% |
| IBS lx 01 vs Feng | 19–20 | 48.72% |
| IBS lx 01 vs Leo | 12–25 | 32.43% |
| IBS lx 01 vs Claudio | 16–21 | 43.24% |
| IBS lx 01 vs Kuma | 19–16 | 54.29% |
| IBS lx 01 vs Lee | 10–21 | 32.26% |
| IBS lx 01 vs Zafina | 13–13 | 50.00% |
| IBS lx 01 vs Shaheen | 9–15 | 37.50% |
| IBS lx 01 vs Raven | 6–10 | 37.50% |
| IBS lx 01 vs Panda | 7–8 | 46.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.