| Tomthemadone vs Jin | 65–97 | 40.12% |
| Tomthemadone vs Kazuya | 68–76 | 47.22% |
| Tomthemadone vs Reina | 56–64 | 46.67% |
| Tomthemadone vs King | 42–62 | 40.38% |
| Tomthemadone vs Hwoarang | 40–54 | 42.55% |
| Tomthemadone vs Bryan | 45–35 | 56.25% |
| Tomthemadone vs Yoshimitsu | 33–34 | 49.25% |
| Tomthemadone vs Steve | 21–42 | 33.33% |
| Tomthemadone vs Dragunov | 29–32 | 47.54% |
| Tomthemadone vs Paul | 26–34 | 43.33% |
| Tomthemadone vs Lili | 23–27 | 46.00% |
| Tomthemadone vs Jun | 23–23 | 50.00% |
| Tomthemadone vs Law | 24–21 | 53.33% |
| Tomthemadone vs Eddy | 16–28 | 36.36% |
| Tomthemadone vs Victor | 12–30 | 28.57% |
| Tomthemadone vs Lee | 23–17 | 57.50% |
| Tomthemadone vs Devil Jin | 15–24 | 38.46% |
| Tomthemadone vs Leo | 17–21 | 44.74% |
| Tomthemadone vs Azucena | 15–23 | 39.47% |
| Tomthemadone vs Asuka | 12–25 | 32.43% |
| Tomthemadone vs Leroy | 15–20 | 42.86% |
| Tomthemadone vs Alisa | 11–23 | 32.35% |
| Tomthemadone vs Kuma | 10–23 | 30.30% |
| Tomthemadone vs Xiaoyu | 15–14 | 51.72% |
| Tomthemadone vs Nina | 17–12 | 58.62% |
| Tomthemadone vs Lars | 10–18 | 35.71% |
| Tomthemadone vs Heihachi | 7–21 | 25.00% |
| Tomthemadone vs Feng | 10–13 | 43.48% |
| Tomthemadone vs Claudio | 12–11 | 52.17% |
| Tomthemadone vs Zafina | 7–8 | 46.67% |
| Tomthemadone vs Jack-8 | 6–8 | 42.86% |
| Tomthemadone vs Raven | 4–9 | 30.77% |
| Tomthemadone vs Panda | 3–9 | 25.00% |
| Tomthemadone vs Lidia | 5–5 | 50.00% |
| Tomthemadone vs Shaheen | 3–6 | 33.33% |
| Tomthemadone vs Fahkumram | 3–0 | 100.00% |
| Tomthemadone vs Clive | 1–0 | 100.00% |
| Tomthemadone vs Anna | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.