| Zelgadis vs Hwoarang | 292–199 | 59.47% |
| Zelgadis vs King | 270–207–1 | 56.60% |
| Zelgadis vs Jin | 246–232 | 51.46% |
| Zelgadis vs Kazuya | 246–190–1 | 56.42% |
| Zelgadis vs Steve | 223–166 | 57.33% |
| Zelgadis vs Bryan | 230–151 | 60.37% |
| Zelgadis vs Law | 193–150 | 56.27% |
| Zelgadis vs Paul | 185–147 | 55.72% |
| Zelgadis vs Yoshimitsu | 160–160–2 | 50.00% |
| Zelgadis vs Lars | 134–162 | 45.27% |
| Zelgadis vs Reina | 155–138 | 52.90% |
| Zelgadis vs Heihachi | 143–150 | 48.81% |
| Zelgadis vs Dragunov | 157–131 | 54.51% |
| Zelgadis vs Lee | 143–142 | 50.18% |
| Zelgadis vs Devil Jin | 135–118 | 53.36% |
| Zelgadis vs Lili | 121–132 | 47.83% |
| Zelgadis vs Asuka | 128–104 | 55.17% |
| Zelgadis vs Azucena | 126–104 | 54.78% |
| Zelgadis vs Nina | 118–102 | 53.64% |
| Zelgadis vs Jun | 101–118 | 46.12% |
| Zelgadis vs Victor | 122–96 | 55.96% |
| Zelgadis vs Feng | 131–85 | 60.65% |
| Zelgadis vs Xiaoyu | 118–91 | 56.46% |
| Zelgadis vs Raven | 104–93 | 52.79% |
| Zelgadis vs Leroy | 94–93 | 50.27% |
| Zelgadis vs Lidia | 96–89 | 51.89% |
| Zelgadis vs Eddy | 82–86 | 48.81% |
| Zelgadis vs Leo | 69–98 | 41.32% |
| Zelgadis vs Zafina | 79–83 | 48.77% |
| Zelgadis vs Jack-8 | 87–73 | 54.37% |
| Zelgadis vs Fahkumram | 82–77 | 51.57% |
| Zelgadis vs Alisa | 68–86 | 44.16% |
| Zelgadis vs Claudio | 67–86 | 43.79% |
| Zelgadis vs Clive | 60–79 | 43.17% |
| Zelgadis vs Armor King | 55–73 | 42.97% |
| Zelgadis vs Kuma | 64–61 | 51.20% |
| Zelgadis vs Anna | 48–57 | 45.71% |
| Zelgadis vs Shaheen | 32–52 | 38.10% |
| Zelgadis vs Panda | 20–22 | 47.62% |
| Zelgadis vs Miary Zo | 2–4 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.