| MoshiYitsu vs Kazuya | 161–222 | 42.04% |
| MoshiYitsu vs Jin | 148–161 | 47.90% |
| MoshiYitsu vs King | 144–119 | 54.75% |
| MoshiYitsu vs Reina | 104–156 | 40.00% |
| MoshiYitsu vs Bryan | 87–105 | 45.31% |
| MoshiYitsu vs Heihachi | 71–95 | 42.77% |
| MoshiYitsu vs Yoshimitsu | 65–100 | 39.39% |
| MoshiYitsu vs Steve | 79–82 | 49.07% |
| MoshiYitsu vs Paul | 60–90 | 40.00% |
| MoshiYitsu vs Law | 75–62 | 54.74% |
| MoshiYitsu vs Hwoarang | 49–83 | 37.12% |
| MoshiYitsu vs Devil Jin | 50–82 | 37.88% |
| MoshiYitsu vs Jun | 60–70 | 46.15% |
| MoshiYitsu vs Dragunov | 59–69 | 46.09% |
| MoshiYitsu vs Azucena | 56–71 | 44.09% |
| MoshiYitsu vs Lili | 60–54 | 52.63% |
| MoshiYitsu vs Lee | 37–54 | 40.66% |
| MoshiYitsu vs Eddy | 41–49 | 45.56% |
| MoshiYitsu vs Feng | 36–44 | 45.00% |
| MoshiYitsu vs Nina | 36–44 | 45.00% |
| MoshiYitsu vs Asuka | 46–32 | 58.97% |
| MoshiYitsu vs Lars | 24–50 | 32.43% |
| MoshiYitsu vs Xiaoyu | 30–42 | 41.67% |
| MoshiYitsu vs Victor | 25–45 | 35.71% |
| MoshiYitsu vs Lidia | 18–52 | 25.71% |
| MoshiYitsu vs Alisa | 32–35 | 47.76% |
| MoshiYitsu vs Clive | 20–43 | 31.75% |
| MoshiYitsu vs Kuma | 23–33 | 41.07% |
| MoshiYitsu vs Raven | 19–36 | 34.55% |
| MoshiYitsu vs Leo | 22–31 | 41.51% |
| MoshiYitsu vs Leroy | 14–28 | 33.33% |
| MoshiYitsu vs Jack-8 | 19–22 | 46.34% |
| MoshiYitsu vs Claudio | 18–22 | 45.00% |
| MoshiYitsu vs Fahkumram | 11–28 | 28.21% |
| MoshiYitsu vs Armor King | 8–31 | 20.51% |
| MoshiYitsu vs Zafina | 13–24 | 35.14% |
| MoshiYitsu vs Anna | 10–19 | 34.48% |
| MoshiYitsu vs Panda | 16–11 | 59.26% |
| MoshiYitsu vs Shaheen | 5–8 | 38.46% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.