| Zoug_sxm vs Jin | 42–53 | 44.21% |
| Zoug_sxm vs Armor King | 31–46 | 40.26% |
| Zoug_sxm vs King | 22–50 | 30.56% |
| Zoug_sxm vs Law | 38–33 | 53.52% |
| Zoug_sxm vs Kazuya | 27–44 | 38.03% |
| Zoug_sxm vs Bryan | 26–43 | 37.68% |
| Zoug_sxm vs Steve | 36–31 | 53.73% |
| Zoug_sxm vs Fahkumram | 25–32 | 43.86% |
| Zoug_sxm vs Reina | 23–29 | 44.23% |
| Zoug_sxm vs Dragunov | 17–29 | 36.96% |
| Zoug_sxm vs Asuka | 26–18 | 59.09% |
| Zoug_sxm vs Hwoarang | 15–26 | 36.59% |
| Zoug_sxm vs Azucena | 16–22 | 42.11% |
| Zoug_sxm vs Lars | 13–24 | 35.14% |
| Zoug_sxm vs Miary Zo | 9–28 | 24.32% |
| Zoug_sxm vs Nina | 13–23 | 36.11% |
| Zoug_sxm vs Anna | 8–26 | 23.53% |
| Zoug_sxm vs Heihachi | 17–15 | 53.12% |
| Zoug_sxm vs Lili | 12–19 | 38.71% |
| Zoug_sxm vs Eddy | 12–19 | 38.71% |
| Zoug_sxm vs Paul | 11–18 | 37.93% |
| Zoug_sxm vs Victor | 17–11 | 60.71% |
| Zoug_sxm vs Devil Jin | 5–21 | 19.23% |
| Zoug_sxm vs Yoshimitsu | 11–14 | 44.00% |
| Zoug_sxm vs Leo | 13–12 | 52.00% |
| Zoug_sxm vs Leroy | 9–13 | 40.91% |
| Zoug_sxm vs Jun | 6–16 | 27.27% |
| Zoug_sxm vs Clive | 9–13 | 40.91% |
| Zoug_sxm vs Xiaoyu | 9–10 | 47.37% |
| Zoug_sxm vs Alisa | 7–11 | 38.89% |
| Zoug_sxm vs Feng | 7–9 | 43.75% |
| Zoug_sxm vs Lidia | 4–12 | 25.00% |
| Zoug_sxm vs Raven | 9–5 | 64.29% |
| Zoug_sxm vs Lee | 5–6 | 45.45% |
| Zoug_sxm vs Kuma | 6–5 | 54.55% |
| Zoug_sxm vs Jack-8 | 4–6 | 40.00% |
| Zoug_sxm vs Shaheen | 4–5 | 44.44% |
| Zoug_sxm vs Zafina | 2–4 | 33.33% |
| Zoug_sxm vs Claudio | 1–3 | 25.00% |
| Zoug_sxm vs Panda | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.