| CooJuulGuy4 vs Steve | 113–164 | 40.79% |
| CooJuulGuy4 vs King | 110–158 | 41.04% |
| CooJuulGuy4 vs Kazuya | 113–155 | 42.16% |
| CooJuulGuy4 vs Reina | 120–143 | 45.63% |
| CooJuulGuy4 vs Bryan | 99–138 | 41.77% |
| CooJuulGuy4 vs Jin | 95–141 | 40.25% |
| CooJuulGuy4 vs Eddy | 108–116 | 48.21% |
| CooJuulGuy4 vs Hwoarang | 107–107 | 50.00% |
| CooJuulGuy4 vs Law | 88–105 | 45.60% |
| CooJuulGuy4 vs Yoshimitsu | 90–96 | 48.39% |
| CooJuulGuy4 vs Lee | 63–97 | 39.38% |
| CooJuulGuy4 vs Dragunov | 65–76 | 46.10% |
| CooJuulGuy4 vs Jun | 62–77 | 44.60% |
| CooJuulGuy4 vs Paul | 50–83 | 37.59% |
| CooJuulGuy4 vs Azucena | 48–85 | 36.09% |
| CooJuulGuy4 vs Asuka | 65–67 | 49.24% |
| CooJuulGuy4 vs Victor | 48–80 | 37.50% |
| CooJuulGuy4 vs Lidia | 54–68 | 44.26% |
| CooJuulGuy4 vs Lars | 45–76 | 37.19% |
| CooJuulGuy4 vs Nina | 51–67 | 43.22% |
| CooJuulGuy4 vs Lili | 52–57 | 47.71% |
| CooJuulGuy4 vs Jack-8 | 31–66 | 31.96% |
| CooJuulGuy4 vs Feng | 34–59 | 36.56% |
| CooJuulGuy4 vs Xiaoyu | 35–53 | 39.77% |
| CooJuulGuy4 vs Alisa | 33–54 | 37.93% |
| CooJuulGuy4 vs Heihachi | 36–50 | 41.86% |
| CooJuulGuy4 vs Leo | 33–52 | 38.82% |
| CooJuulGuy4 vs Raven | 36–49 | 42.35% |
| CooJuulGuy4 vs Devil Jin | 24–58 | 29.27% |
| CooJuulGuy4 vs Leroy | 36–41 | 46.75% |
| CooJuulGuy4 vs Armor King | 26–40 | 39.39% |
| CooJuulGuy4 vs Anna | 30–27 | 52.63% |
| CooJuulGuy4 vs Clive | 18–34 | 34.62% |
| CooJuulGuy4 vs Fahkumram | 23–27 | 46.00% |
| CooJuulGuy4 vs Claudio | 15–32 | 31.91% |
| CooJuulGuy4 vs Shaheen | 18–25 | 41.86% |
| CooJuulGuy4 vs Zafina | 14–23 | 37.84% |
| CooJuulGuy4 vs Kuma | 7–18 | 28.00% |
| CooJuulGuy4 vs Miary Zo | 7–11 | 38.89% |
| CooJuulGuy4 vs Panda | 3–12 | 20.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.