| Hellspawn vs Kazuya | 263–333 | 44.13% |
| Hellspawn vs Jin | 226–279–1 | 44.75% |
| Hellspawn vs King | 239–212 | 52.99% |
| Hellspawn vs Bryan | 192–236 | 44.86% |
| Hellspawn vs Dragunov | 184–193 | 48.81% |
| Hellspawn vs Steve | 135–191 | 41.41% |
| Hellspawn vs Hwoarang | 173–147 | 54.06% |
| Hellspawn vs Heihachi | 152–167 | 47.65% |
| Hellspawn vs Paul | 131–146 | 47.29% |
| Hellspawn vs Reina | 124–143 | 46.44% |
| Hellspawn vs Law | 123–131 | 48.43% |
| Hellspawn vs Yoshimitsu | 110–129 | 46.03% |
| Hellspawn vs Lili | 94–95 | 49.74% |
| Hellspawn vs Jun | 84–78 | 51.85% |
| Hellspawn vs Armor King | 66–93 | 41.51% |
| Hellspawn vs Eddy | 76–78 | 49.35% |
| Hellspawn vs Lee | 66–87 | 43.14% |
| Hellspawn vs Azucena | 62–89 | 41.06% |
| Hellspawn vs Devil Jin | 65–83 | 43.92% |
| Hellspawn vs Lars | 66–73 | 47.48% |
| Hellspawn vs Xiaoyu | 63–72 | 46.67% |
| Hellspawn vs Victor | 51–73 | 41.13% |
| Hellspawn vs Clive | 51–65 | 43.97% |
| Hellspawn vs Nina | 50–65 | 43.48% |
| Hellspawn vs Asuka | 50–63 | 44.25% |
| Hellspawn vs Alisa | 63–50 | 55.75% |
| Hellspawn vs Fahkumram | 54–59 | 47.79% |
| Hellspawn vs Feng | 47–61 | 43.52% |
| Hellspawn vs Claudio | 41–58 | 41.41% |
| Hellspawn vs Leo | 38–53 | 41.76% |
| Hellspawn vs Lidia | 45–46 | 49.45% |
| Hellspawn vs Jack-8 | 41–47 | 46.59% |
| Hellspawn vs Raven | 34–35 | 49.28% |
| Hellspawn vs Leroy | 31–34 | 47.69% |
| Hellspawn vs Kuma | 22–36 | 37.93% |
| Hellspawn vs Shaheen | 20–34 | 37.04% |
| Hellspawn vs Anna | 26–23 | 53.06% |
| Hellspawn vs Zafina | 29–16 | 64.44% |
| Hellspawn vs Miary Zo | 18–25 | 41.86% |
| Hellspawn vs Panda | 13–18 | 41.94% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.